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#1 Old 1st Apr 2015 at 3:27 PM
Default Possible to extract spec maps from a mesh to recolor??
Hello, I recently got into recoloring with photoshop, but i am still a noob and have no idea the terminology of what i am looking for. However, I am looking for ways to extract specular maps from a mesh to recolor? Is this possible? Is there a tutorial for this? What is the formal name for this?


^^ This is an example of what i am looking for to aid in recoloring, does it exist?

This helps me recolor items a lot easier, but i don't know how one would extract this from a mesh in SIMPE? Could someone direct me to a tutorial somewhere that will help?
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