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Test Subject
Original Poster
#1 Old 19th Mar 2015 at 12:00 AM
Default attaching skeleton to new mesh
is it possible to attach an assigned skeleton to an obj like a mesh rig?
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Née whiterider
retired moderator
#2 Old 19th Mar 2015 at 12:48 AM
You can import a skeleton by importing a random EA clothing mesh over the top of your mesh, but you'll have to do the assignments yourself. CmarNYC's MeshToolkit can do a pretty decent job of auto-assigning them, though you'll have to get and use the WSO format/plugins, which means you'll have to use MIlkshape if you don't already.

What I lack in decorum, I make up for with an absence of tact.
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