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It's basically just a pause for that number of sim minutes or hours. Usually used in the Main BHAV of an object. For example if you want something to happen once an hour, you'd say "Idle - Hours (0x01)" and then loop back to do it again. You would not typically put this in an interaction that a Sim would be performing on an object, because usually you want them animated while they wait, and interruptible.
"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)