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Hello!
I have a big problem with the UV-Mapper...
My way:
- Create object with Milkshape
- Save as *.obj
- Load Model with UV-Mapper
- Klick on "Edit" - "New UV Map" - "Box"
Then there comes a window:
I don´t change anything...
- Klick on "Edit" - "Tile" - "by group"
Then there comes a second window:
I don´t change anything...
Then the UV-Map looks like that:
Why???? :banghead: The objects are too short and there is a lot of room between....
What´s the mistake or what should I do, that I have all textures side by side - without any these big white fields???
Please help me....
Lucifer´s Angel
~~~~~german girl~~~~~