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Field Researcher
Original Poster
#1 Old 10th Jun 2016 at 12:36 AM
Default Make Different groups blend In Same UV Map
Hi there,

I have no Idea how to make it so that, for example, a strand of hair can be in a different group, yet make it so that it blends in perfectly with the UV map. So it doesn't look sharp and blocky,


See the strands? 0.0
Would the idea be to merge the groups, remap, and continue on like that?

Thanks, hope everyone is well
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Field Researcher
Original Poster
#2 Old 19th Jun 2016 at 9:43 PM
Eh okay, I opted for blending those groups, but even so the UV map's were seperate. SO I guessed that I also had to merge the vertices, but even after doing ''Alt-M'', they won't join in the UV map nor in default view. When I move the vertices that I joined (In default view) They seperate again....

I would like to actually do this part in Milkshape, but I can't export it either -___0
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