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Just throwing this out there...but another place effects can be called is through animations: like when a Sim gets shocked or belches. In which case, you would need to import the object animations to make them private to your object. In the "Raw View" tab of the "Content" block of the ANIM resource(s). you would see the name of the effect in some of the lines. For example, in a-belch-medium-sitting_anim, you would see a line with "effectName=belch
boneName=mouth_grip
op=softStart
preroll=
comment="
Simply removing the effect name of "belch" or changing it something nonsensical (e.g. "belch123") should work. For future reference, should you want it to play another effect instead, you can simply change it to another effect...should you want to it to shoot fire instead of water.
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