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Manually finding an OBJd's MMATs?
I'm going to abuse the definition of R&D slightly, since what I'm asking is something which has, evidently, been solved already. I just can't find much in the way of documentation on it, and figure those in the know would be hanging out in here.
I know that the MMAT includes the GUID of the OBJd it is attached to. I was wondering though, is there any way of either:
- Finding MMATs based on the tgi of their OBJDs, or
- Finding OBJDs based on the tgi of their MMATs?
To put it in context...
If I were trying to construct a Maxis recolour package by hand, and I had the OBJD available, could I filter straight to the MMATs that I should grab, or would I have to parse all the MMATs to get the ones with the matching GUIDs?
Inversely, if I had an MMAT handy, could I filter straight to the OBJD it belonsg to without parsing every OBJDs in the game for a matching GUID?
If the answer to both of these is "no", then is there any more elegant way of linking the two up than simply parsing all MMATs, then all OBJDs, then pairing them up by GUID?