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- Things I've Seen/Heard/Read About in The Sims 4: Stuff Packs
#751
5th Feb 2016 at 6:27 AM
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That would explain all those little changes I reported in the plants XMLs a few posts back. The gardener was coming... The gardener has landed! Boy, has he/she got their work cut out for them. I'm going to push the little sim to exhaustion point for their heinously tardy absence.
But I still want those Windenburg flower maket stalls in a GP/EP.
But I still want those Windenburg flower maket stalls in a GP/EP.
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#752
5th Feb 2016 at 1:00 PM
Posts: 931
Thanks: 7118 in 59 Posts
Quote: Originally posted by TMBrandon
Speculation/Theory/Releases have it that the pattern is GP SP SP EP SP SP GP SP SP EP. And announcements are made 2 weeks following the previous announcement so we could hear about GP03 the week after next. |
I think you're right about there being a pattern but I think instead of it being 2 SPs between every GP and EP I think it will be 2 SPs for every GP.
The reason I think that is because EA has release a bundle pack for every GP and even though the US/Canada bundles have only been 1 GP & 1 SP Europe's Bundles have been 1 GP & 2 SPs. It seems logical for them to plan every SP and GP released with the intentions of them being a part of bundles. We now are going to have 6 SP and many of us are expecting a GP to be next this would also lead to another bundle pack containing MH, RG and whatever the next GP will be.
This also makes me think that there will be around 2-3 GPS per year and 4-6 SPS per year with 2-3 months of random event, special patches or nothing at all.
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#753
5th Feb 2016 at 4:49 PM
Posts: 2,287
Thanks: 289 in 2 Posts
Quote: Originally posted by VentusMatt
I think you're right about there being a pattern but I think instead of it being 2 SPs between every GP and EP I think it will be 2 SPs for every GP. The reason I think that is because EA has release a bundle pack for every GP and even though the US/Canada bundles have only been 1 GP & 1 SP Europe's Bundles have been 1 GP & 2 SPs. It seems logical for them to plan every SP and GP released with the intentions of them being a part of bundles. We now are going to have 6 SP and many of us are expecting a GP to be next this would also lead to another bundle pack containing MH, RG and whatever the next GP will be. This also makes me think that there will be around 2-3 GPS per year and 4-6 SPS per year with 2-3 months of random event, special patches or nothing at all. |
I dunno how they'll do the bundles, but I still think it's gonna be 2 GPs, 2EPs, and
(credits to LeGardePourpre @ OF)
And if the GP comes out beginning of March that would make the year potentially looking like:
GP03: Mar 1
SP07: Mar 22
SP08: Apr 12
EP03: May 3
SP10: May 24
SP11: Jun 14
GP04: Jul 5
SP12: Jul 26
SP13: Aug 16
EP04: Sep 6
SP14: Sep 27
SP15: Oct 18
GP05: Nov 8
SP16: Nov 29
SP17: Dec 20
EP05: Jan 10th, 2017
Ok so if my math is correct, I followed the pattern of every 2 week announcements, with the release the week following. Which gave a pattern (starting from the release of RGS, Feb 9th) of: skip (week 1), announce (week 2), release (week 3). Giving us 10 SP's (jesus), 3 GP's and 2EP's. So Matt you were spot on with that lol. And this is without delays and strictly just going by the 2 week announcement pattern being carried throughout the year. This also doesn't account for patches, which would happen during the announcement weeks but sometimes patches (especially those coming before a GP or EP) could have their own dedicated weeks. And the year would end with a stuff pack, rather than a GP and EP, as I thought...
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#754
5th Feb 2016 at 7:29 PM
Posts: 318
Quote: Originally posted by TMBrandon
Trailer |
That SP looks kind of cute! I need that wishing well in my life! Will probably buy on Tuesday, assuming it's really cheap like the other SPs have been.
#755
5th Feb 2016 at 8:08 PM
Quote: Originally posted by TMBrandon
I dunno how they'll do the bundles, but I still think it's gonna be 2 GPs, 2EPs, and (credits to LeGardePourpre @ OF) And if the GP comes out beginning of March that would make the year potentially looking like: GP03: Mar 1 SP07: Mar 22 SP08: Apr 12 EP03: May 3 SP10: May 24 SP11: Jun 14 GP04: Jul 5 SP12: Jul 26 SP13: Aug 16 EP04: Sep 6 SP14: Sep 27 SP15: Oct 18 GP05: Nov 8 SP16: Nov 29 SP17: Dec 20 EP05: Jan 10th, 2017 Ok so if my math is correct, I followed the pattern of every 2 week announcements, with the release the week following. Which gave a pattern (starting from the release of RGS, Feb 9th) of: skip (week 1), announce (week 2), release (week 3). Giving us 10 SP's (jesus), 3 GP's and 2EP's. So Matt you were spot on with that lol. And this is without delays and strictly just going by the 2 week announcement pattern being carried throughout the year. This also doesn't account for patches, which would happen during the announcement weeks but sometimes patches (especially those coming before a GP or EP) could have their own dedicated weeks. And the year would end with a stuff pack, rather than a GP and EP, as I thought... |
Well, considering this pattern, they will release 8 Ep, 12 GP, 40 Sp until the end of TS4.
#756
5th Feb 2016 at 8:41 PM
Posts: 931
Thanks: 7118 in 59 Posts
Quote: Originally posted by TMBrandon
I dunno how they'll do the bundles, but I still think it's gonna be 2 GPs, 2EPs, and (credits to LeGardePourpre @ OF) And if the GP comes out beginning of March that would make the year potentially looking like: GP03: Mar 1 SP07: Mar 22 SP08: Apr 12 EP03: May 3 SP10: May 24 SP11: Jun 14 GP04: Jul 5 SP12: Jul 26 SP13: Aug 16 EP04: Sep 6 SP14: Sep 27 SP15: Oct 18 GP05: Nov 8 SP16: Nov 29 SP17: Dec 20 EP05: Jan 10th, 2017 Ok so if my math is correct, I followed the pattern of every 2 week announcements, with the release the week following. Which gave a pattern (starting from the release of RGS, Feb 9th) of: skip (week 1), announce (week 2), release (week 3). Giving us 10 SP's (jesus), 3 GP's and 2EP's. So Matt you were spot on with that lol. And this is without delays and strictly just going by the 2 week announcement pattern being carried throughout the year. This also doesn't account for patches, which would happen during the announcement weeks but sometimes patches (especially those coming before a GP or EP) could have their own dedicated weeks. And the year would end with a stuff pack, rather than a GP and EP, as I thought... |
That just looks like way to much. Also they have never released a pack less than 4 weeks apart. In fact with Luxury Party-Cool Kitchen they were releasing them 4 weeks apart but they took 7 weeks to release Spooky and then they took a period off to focus on Get Together but they still offered stuff via community event/patches during that period so that they could keep to their "New content every month". I personally think that when they get near the release of a EP we may expect a months of no content so they can focus on finalizing the EP.
As for the next EP release being in May you could be right since EA is holding EA Play this month and they could end up announcing it there but I feel like a more appropriate release date would be sometime after June just a month later and depending on whether or not they end up having to delay it we could see it coming out later.
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#757
8th Feb 2016 at 3:54 PM
Usually by now I can already download the Stuff Pack for tomorrow's release. I guess this SEA region office is all still celebrating Chinese New Year lol.
#758
9th Feb 2016 at 7:46 PM
Posts: 697
I actually really like this pack. The theme is clear and the objects will be great for Gardens!
I mean only one new hair for males and females (forgot to check kids stuff) but the object side of it is nice.
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I mean only one new hair for males and females (forgot to check kids stuff) but the object side of it is nice.
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#759
9th Feb 2016 at 8:36 PM
Posts: 340
I really like the wishing-well!
Made a wish for something romantic :lovestruc with three different Sims - and got three different results!
Still so much to test...
Made a wish for something romantic :lovestruc with three different Sims - and got three different results!
Still so much to test...
#760
9th Feb 2016 at 9:24 PM
Posts: 2,287
Thanks: 289 in 2 Posts
Quote: Originally posted by H.O.W
I actually really like this pack. The theme is clear and the objects will be great for Gardens! I mean only one new hair for males and females (forgot to check kids stuff) but the object side of it is nice. |
Just as a stuff pack regarding gardens should be, right? :P
#761
9th Feb 2016 at 9:43 PM
Posts: 6,864
Oh wait...I watched the video again. A ghost can wish himself back to life?
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#762
9th Feb 2016 at 10:06 PM
Quote: Originally posted by VerDeTerre
Oh wait...I watched the video again. A ghost can wish himself back to life? |
Yes. But considering that each wish have about 6 outcomes, I wonder what else will happen.
#763
9th Feb 2016 at 10:44 PM
Posts: 9,519
Thanks: 3059 in 4 Posts
Quote: Originally posted by TMBrandon
Just as a stuff pack regarding gardens should be, right? :P |
Too much CAS, not enough garden. But honestly, beyond completing the architecture (one window ), I'm not exactly sure what they really could have added. Very strong build/buy content here. Maybe a bird bath?
I would have made those really tall hedges a fence, but that's just me.
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#764
9th Feb 2016 at 11:59 PM
Last edited by VentusMatt : 10th Feb 2016 at 1:49 AM.
Posts: 931
Thanks: 7118 in 59 Posts
32 Build/Buy items & 19 CAS items.
The fountain is very fun to mess around with I can see why there our over 50 outcomes. Each wish has multiple outcomes and they all range from Overly Positive to Overly Negative and even Death. 6 types of outcomes in total. The fountain can also be op in my opinion especially if you want to get your sims an instant romance, child, or even kill them off. Yep the fountain can kill your by turning them into a ghost, it even works on kids. Getting the outcomes can be hard but if you abuse the fountain or give it enough offerings you should be able to get the outcome you want. The animations are also nice to watch. Watching a child be born from a burst of glowing light or being formed from a pile of ooze.
Edit: Men get 5 tops. Is it me or have they been very generous with men this time around, maybe even too generous?
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The fountain is very fun to mess around with I can see why there our over 50 outcomes. Each wish has multiple outcomes and they all range from Overly Positive to Overly Negative and even Death. 6 types of outcomes in total. The fountain can also be op in my opinion especially if you want to get your sims an instant romance, child, or even kill them off. Yep the fountain can kill your by turning them into a ghost, it even works on kids. Getting the outcomes can be hard but if you abuse the fountain or give it enough offerings you should be able to get the outcome you want. The animations are also nice to watch. Watching a child be born from a burst of glowing light or being formed from a pile of ooze.
Edit: Men get 5 tops. Is it me or have they been very generous with men this time around, maybe even too generous?
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#765
10th Feb 2016 at 1:11 AM
Posts: 9,519
Thanks: 3059 in 4 Posts
Does anyone remember the demon child from the wishing well in TS3?
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#767
10th Feb 2016 at 9:47 AM
Posts: 293
For a garden pack there is not a lot of eh.. garden out there. 7 new bush/flower meshes. I had hoped for more.
#768
10th Feb 2016 at 10:35 AM
Posts: 6,864
No chairs!
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#769
10th Feb 2016 at 10:54 AM
Posts: 1,890
Thanks: 686 in 10 Posts
As much as I found "Movie Hangout" unnecesarry, I actually find this pack to be extremely well thought-out. I like the looks of it ( all of the objects are basically new types of decoration), and I like that we get two gameplay objects.
#770
10th Feb 2016 at 2:19 PM
Posts: 9,519
Thanks: 3059 in 4 Posts
Quote: Originally posted by VerDeTerre
No chairs! |
That bench is definitely a chair.
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#771
10th Feb 2016 at 9:52 PM
Posts: 9,519
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Like when Fast Lane Stuff had 68 cars, a motor cycle, a scooter, and decor galore for a garage, but didn't have a new garage door.
Good times.
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Good times.
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#772
11th Feb 2016 at 9:47 AM
Posts: 720
Well, it's pretty clear that now the stuff packs are nothing but a few objects making up a single set. Like the kitchen stuff, which is more like a kitchen set. I believe that's the norm now...
#773
11th Feb 2016 at 9:40 PM
Posts: 293
Well, I have to agree that theme-wise it is a good stuff pack, not a chaotic mess of themes mixed together. I hope, they stay on point for the next packs, too. This and Patio are the only stuff packs I'm somewhat interested in.
#774
11th Feb 2016 at 11:25 PM
Posts: 9,519
Thanks: 3059 in 4 Posts
That's how it should be. Have a clear, but theme with a mix of appropriate items to complete the theme.
Also, Bed. TS4 needs more beds. Badly. I think every TS3 expansion pack had a bed. Beyond Outdoor Retreat and Get To Work, beds no longer exist in the series. All hail our overlord Ottoman, for all things comfort.
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Also, Bed. TS4 needs more beds. Badly. I think every TS3 expansion pack had a bed. Beyond Outdoor Retreat and Get To Work, beds no longer exist in the series. All hail our overlord Ottoman, for all things comfort.
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#775
11th Feb 2016 at 11:35 PM
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Quote: Originally posted by matrix54
That's how it should be. Have a clear, but theme with a mix of appropriate items to complete the theme. Also, Bed. TS4 needs more beds. Badly. I think every TS3 expansion pack had a bed. Beyond Outdoor Retreat and Get To Work, beds no longer exist in the series. All hail our overlord Ottoman, for all things comfort. |
I think we might see a bed and bath stuff pack this summer... equipped with either a new vibrating bed (take woohoo to a whole new level) and a golden throne (shits out gold) orrrrrr laundry hamper, dryer, and washer; cuddle bed interactions would be in the patch.
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