- Site Map >
- Community >
- Sims Discussion >
- Sims 3 >
- Sims 3 Help >
- Bug / Glitch - Issue with Pets and Deformity
- Site Map >
- Community >
- Sims Discussion >
- Sims 3 >
- Sims 3 Help >
- Bug / Glitch - Issue with Pets and Deformity
Replies: 2 (Who?), Viewed: 415 times.
#1
20th Apr 2014 at 12:54 PM
Posts: 36
This user has the following games installed:
Sims 3, World Adventures, Ambitions, Late Night, Generations, Pets, Showtime, Supernatural, Seasons, University Life, Island Paradise, Into the Future
Issue with Pets and Deformity
I am running a Windows 7 PC with the following specs:CPU: AMD Phenom II X4 @ 3.0 GHz on stock cooling
GPU: AMD/ATI Radeon 7870 2GB Vortex II w/ factory OC
RAM: DDR3 @ 1333MHz; 12GB total
SSD: Sims 3 is running off of a Samsung 840 Evo; basically negates excessive loading times; my OS where the CC is stored, is another separate Samsung 840 Evo.
This is overkill to play the Sims, but for reference, I can play Far Cry 3, Bioshock Infinite, and Battlefield 3 on Ultra with no problems. My GPU does not exceed 75C in temperature at any time.
To answer the first questions:
I currently have installed every stuff pack, and every expansion packs and have used the Superpatcher to update completely to 1.67. The game was and is running fine, but I am having an issue with the game post-haste the addition of animals.
I currently have installed virtually all NRaas mods, including ErrorTrap, and I run the game with FPSLimiter.
- What you were doing before the problem occurred.
Playing the game in windowed mode so I can do other things while playing. My game was running smoothly and fine until I decided I wanted a pet (large dog). - Exactly what is happening.
The pets are deforming. They are becoming "noodly," and twisted. It is frightening. - If you are getting an error...
I was and am getting an error in the form of error output from ErrorTrap related to IdlePosture
[ Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.IdleManager:ChoosePostureIdle ]
I realized the error stemmed from Chicken0895's No Idles Ever mod that was not to be used with patch 1.63+, removed it, cleared the caches, and cleared DCBackUp, but oddly, the error persists. - How often the problem happens...
Everytime the pet goes into an idle posture.
The pet idles, turns into Cthulhu, and ErrorTrap resets. It is a vicious cycle. - Attempts to fix...
Removed Chicken0895's No Idles Ever fix due to incompatibility with patch 1.63+.
Followed the graphics setup on the Wiki. Unfortunately, it seems to be outdated with newer expansions. I have a similar card to the writer, and mine shows up fine. - Graphic Driver?
I am using 13.12 for the non-deprecated Radeon series cards. (The 13.3 - 14.3 are beta; I only use finals).
In short, my pets are deforming. I believe that, save for my CPU, my PC is overkill for this game and my graphics are certainly not too weak, and I am updated... Is there something I am missing?
Advertisement
#2
23rd Apr 2014 at 11:14 PM
This is not a pc spec or graphics issue, as you have already answered the question yourself, it's a CC issue. Aside from deleting the normal cache files have you also deleted the World Cache folder? Checked the Virtual Store location? You can find it here - C:\Users\<Username>\AppData\Local\VirtualStore\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages. If you rename the User Files and start the game to regenerate them, start a new game with new sims and test to see if the issue persists or not?
#3
24th Apr 2014 at 7:35 PM
Posts: 36
Quote: Originally posted by mikey
This is not a pc spec or graphics issue, as you have already answered the question yourself, it's a CC issue. Aside from deleting the normal cache files have you also deleted the World Cache folder? Checked the Virtual Store location? You can find it here - C:\Users\<Username>\AppData\Local\VirtualStore\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages. If you rename the User Files and start the game to regenerate them, start a new game with new sims and test to see if the issue persists or not? |
Hm, so I found the problem... sort of.
The problem seems to come from XML tuning mods, but I need the mod so I guess I will keep my ... monster furries for now :x
Who Posted
|