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Quote: Originally posted by harryishere
I think most people use a technique similar to this
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That is very rough way to do it, but it works in some cases.
You rather draw it yourself, as you would see what you think is the best to fit your taste.
For example, some people like more towards, EA, the texture having not much constrast neither bright.
Others more towards realistic looking, trying to recreate shine spots, those will give depth and are the ones I recommend, in my opinion, of course.
It's really a matter of how you like it to look like.
Try to make the texture Straight, then you can manipulate it using gizmos like one very used in Photoshop/GIMP, Wrap.
Or being more professional, Photoshop's Liquify tool.
Good luck!
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