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Test Subject
Original Poster
#1 Old 31st Mar 2015 at 2:45 PM
Default identifying cc used in sim creation
i hope i put this in the right place... can someone tell me how to figure out what cc i used on a saved sim? for example, is there a way to read the saved sim file or something like that? i recognize some of the cc i used, but not all... thanks!!
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Lab Assistant
#2 Old 31st Mar 2015 at 2:53 PM
Here with this tool

Im not a native speaker
Test Subject
Original Poster
#3 Old 31st Mar 2015 at 3:27 PM
i ran it, and it did identify the cc, but it didn't give me the name of the cc, it gave me what i think might be called instance numbers. how do i get from there to the actual name of the mod?
Lab Assistant
#4 Old 31st Mar 2015 at 4:20 PM Last edited by lolalule : 31st Mar 2015 at 5:34 PM.
hm that might be time consuming. You could open your complete package folder with S3PE and set the instance ids as filters. I would not do that ^^
You better create your next sim without cc :D

Im not a native speaker
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