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I play RPG's a lot -- my favorite game is
The Witcher -- so I LIKE quests. I've done a lot of quests in a lot of different games. Since I also like
The Sims, I was really looking forward to a game that would be a Sims/RPG hybrid.
And I find the quests in this game rather dull. Most of them are simple-minded things that don't take any thought or skill to pull off. And most of the interesting parts of the quest happen OFF THE SCREEN, while you can't see your sim. Oh, my sim had adventures on the high seas, huh, but I didn't get to actually SEE any of them? WTF? That's crazy.
I love quests, and I'm STILL bored with the quests in this game. I think the whole idea was badly implemented. The player doesn't really get a sense of satisfaction out of completing most of these quests, partly because we're not actually THERE for much of what happens. And the parts we are there for are more an exercise in patience than anything else. The people at EA need to talk to serious RPG players and figure out what makes quests satisfying, because they haven't hit it yet!
I've made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at
http://corylea.com/Sims1ModsByCorylea.html