#1
22nd Nov 2014 at 11:09 AM
Last edited by Arsil : 22nd Nov 2014 at
4:58 PM.
Weird shadow
Hello,
I'm not sure if I've chosen the right section for this thread, it was a close
competition with "Meshing" but at last I decided to put it here. Sorry, TMI.
Please have patience with me, I know nothing about how these things work, I don't
know the right terms (probably even in my own language) and this is not a part of
modding that came easy to me (if that sentence makes any sense).
I have an object that, when outdoors, projects a very long shadow (as time passes it rotates so it's a sunshadow?).
The original object I cloned worked fine, I have no idea what I did to get this result.
Now, looking at the meshes with MilkShape I see this:
- the MODL has only one group so it's fine
- the MLOD has two groups, group00 and group01. I guess group00 is for the shadow.
It's only 4 vertices that form a rectangle. I tried downscaling it and even putting it under
the ground level but I always get the same result. I can't completely remove the group
or I'll get an error from MilkShape (or from S3ObjTool when I recompile it).
How do I fix the shadow or get rid of it ? The object is better suited for indoors, but since
it's pretty tall if placed outdoors it has to have a shadow, so I'd rather fix it than remove it.
Oh, I just checked and it projects no shadow even indoors (this is also an issue I'd like to
fix, but I consider it less important).
To get things more complicated, the object is actually a modular object (like the sleeping bag),
so maybe the shadow of its "alternate" form are getting in the way? (just saying, I have no idea).
But I don't think so, since when the other "mesh" is active it has no shadow at all.
I know I've described the issue very badly, but if someone guides me I'll try to provide
the info required, I'll help you to help me ^^
Since I'm here, I'd also like to ask about the footprint. Why when I place/move the object
the green outline is smaller than the actual shape of the object? I've update the bounding
box coordinates in the VPXY and the coordinates in the FTPT, what I'm doing wrong?
Do the "for placement" footprint's coordinates have to match exactly the tiles size?
(1x1, 2x1, etc are good but not 1.5x1 and such).
Bye,
Arsil.