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Forum Resident
Original Poster
#1 Old 15th Dec 2010 at 9:21 PM
Default Weird Shadows
I've made some retextures of the male leather studded bracelet from base game. I used TSRW, I replaced the very high mesh with the high mesh to make it smooth, and I've replaced ALL textures, bumbmaps included. In game there's a shadow on the cuff. The funny thing is that before, what I can only assume, Fast Lane and/or Late NIght this didn't happen. Did something change that I don't know about? The first pic is the new ones(I remade them thinking that might help) and the second are the original pics taken pre- Late Night maybe pre-Fast Lane. The shadow does appear on both the old ones and the new ones.

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Née whiterider
retired moderator
#2 Old 15th Dec 2010 at 9:41 PM
LN screwed the CAS rendering so that meshes which have overlaps on the UV look seriously weird in CAS, but the issue doesn't exist ingame. That dark shadow sort of looks like a normals issue, though.

What I lack in decorum, I make up for with an absence of tact.
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