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- Common Threads - The Sims 2 - Pet Peeves Thread! What makes you go "Grrrr?"
Instructor
#76
24th Oct 2014 at 8:44 PM
Posts: 486
Thanks: 1 in 1 Posts
"Hey, _____, are we still friends? I never hear from you anymore, so I figured I'd check in to see what was going on. Would it kill you to make an effort every once in a while?"
YES, YOU ARE STILL FRIENDS, YOU ONLY SPOKE TO THEM YESTERDAY
YES, YOU ARE STILL FRIENDS, YOU ONLY SPOKE TO THEM YESTERDAY
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#77
24th Oct 2014 at 9:54 PM
Quote: Originally posted by pizza
"Hey, _____, are we still friends? I never hear from you anymore, so I figured I'd check in to see what was going on. Would it kill you to make an effort every once in a while?" YES, YOU ARE STILL FRIENDS, YOU ONLY SPOKE TO THEM YESTERDAY |
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click here for link to download.
Uh oh! My social bar is low - that's why I posted today.
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#78
24th Oct 2014 at 9:56 PM
Last edited by joandsarah77 : 24th Oct 2014 at 10:11 PM.
To a sim, yesterday was a year ago. I believe Pecado has a mod to stop those messages, but I don't know what it is called.
*Ninja'd by Charmful who was way more helpful as she had an actual link.
*Ninja'd by Charmful who was way more helpful as she had an actual link.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#79
24th Oct 2014 at 10:12 PM
One good thing about playing a ten year old game is that most annoying things that can be modded, have been modded.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#80
24th Oct 2014 at 11:37 PM
Posts: 419
Quote: Originally posted by Rusty55
Maxon posted this very link on the first page of this thread. I downloaded it and it works great. |
~Facegrenade.~ Oh yeah, that was where I got it from to begin with... I'm one of those people who will have a conversation and forget about it an hour later.
Top Secret Researcher
#81
25th Oct 2014 at 1:33 AM
Posts: 1,880
I didn't mean my comment to sound the way it did. I was at work and trying not to get caught again by my boss.
Your comment "I only just downloaded this recently, so I haven't tried it out yet myself, but I'm looking forward to!"
Since I recently downloaded it when Maxon posted the link, I was only trying to let you know it works great in game.
Your comment "I only just downloaded this recently, so I haven't tried it out yet myself, but I'm looking forward to!"
Since I recently downloaded it when Maxon posted the link, I was only trying to let you know it works great in game.
#82
26th Oct 2014 at 2:10 AM
Posts: 419
Quote: Originally posted by Rusty55
I didn't mean my comment to sound the way it did. I was at work and trying not to get caught again by my boss. Your comment "I only just downloaded this recently, so I haven't tried it out yet myself, but I'm looking forward to!" Since I recently downloaded it when Maxon posted the link, I was only trying to let you know it works great in game. |
No, I know. I can't see how your reply could possibly look negative, lol. I appreciate it!
I was just slightly embaressed for having re-posted a link that I got from this very thread to begin with, without realising it.
Forum Resident
#83
26th Oct 2014 at 10:44 AM
Posts: 747
Thanks: 2685 in 5 Posts
Quote: Originally posted by M.M.A.A.
What really annoys me is how sims who are not Family sims will never tend to roll 'Have a baby' want. I'm sure there are people who have other life dreams but also would like to have a family, even if it was a small one. |
This is puzzling me, because my non-family sims roll "Have a baby" every now and then. Not nearly as often as Family sims, but it does pop up occasionally. Most of my sims have rolled it immediately after getting married, and it often shows up immediately after their youngest child becomes a child, but it also appears at random. In my game Johnny Nigmos-Smith (Popularity) rolled one straight after his wedding, and both Lazlo Curious (Knowledge/Pleasure) and his wife Kirsten (Fortune/Pleasure?) rolled it a few days after they married. And my lesbian couple both rolled "Adopt a child" immediately after their wedding, and neither of them are family sims.
Quote: Originally posted by M.M.A.A.
Also, I agree with OP on the Pets EP not including as many pets as it should. There are so man animals that people domesticate and they don't just stop at the womrats and birds. They should've adde more animals with more "special" interactions. They could've added farm animals in the Pet EP cause it would be fitting. |
I certainly agree with this. The only reason I bought TS3 Pets after being bored by TS2 Pets was because TS3 has horses. And horses are a lot more fun than just cats and dogs. To be really good, Pets should have included horses and more small pets like TS3, and also other farm animals like sheep and chickens (and not the stupid TS3 Store tied-to-the-henhouse chickens either!). But I suppose that would have taken far too much time.
My pet peeve I suppose is about how the sims react to pregnancies and kids - everyone apparently knows exactly who a sim's father is, but no-one reacts! It would be nice if, when a married woman has an affair that results in a baby, her husband either believes the child is his, or finds out it isn't and reacts appropriately. I suppose it's too difficult to code.
#84
26th Oct 2014 at 12:07 PM
Posts: 10,700
Thanks: 5415 in 50 Posts
Quote: Originally posted by KittyCarey
My pet peeve I suppose is about how the sims react to pregnancies and kids - everyone apparently knows exactly who a sim's father is, but no-one reacts! It would be nice if, when a married woman has an affair that results in a baby, her husband either believes the child is his, or finds out it isn't and reacts appropriately. I suppose it's too difficult to code. |
http://backalleysims.com/adultsite/...ship-adjustment
#85
27th Oct 2014 at 1:29 AM
Posts: 387
Quote: Originally posted by AndrewGloria
31 Mendoza Lane Downtown Veronaville Hi! Do you mean me? ... Yours, Ravi Bertino |
Quote: Originally posted by JDacapo
I dunno I kinda like Meadow Thayer, and she makes a pretty cute plantsim. |
Quote: Originally posted by KittyCarey
My pet peeve I suppose is about how the sims react to pregnancies and kids... |
However, again, it doesn't mind me that much.
Every so often I'll make a family where a family aspiration teen wants to take care of any new siblings while the parents with other aspirations (especially pleasure) daze off (even if they don't actually roll those wants). I've even had teens that have fully-trained toddlers and have higher relationships with their older sibling(s) than with their parents.
#86
28th Oct 2014 at 5:38 AM
Last edited by ScaryRob : 28th Oct 2014 at 6:00 AM.
I'm finally starting to explore the world of CC and am quickly getting peeved at one particular practice which I see a lot of, namely, making a dozen recolors for largely irrelevant parts of objects, such as tiny buttons, knobs, doorhandles and similar things.
Maxis of course is guilty of this as much as anyone, with a half dozen or more recolors for tiny bathroom fixtures such as faucets, bathtub rims/feet and the like.
I really don't need 12 goddamn recolors of sink faucets, ranging from gold, shiny metal, dull metal, light copper, medium copper, dark copper, black, white, light gray, dark gray, etc, etc, ad nauseum. W T F?
I'm finding out that if I include some CC in an upload, it often includes recolors I didn't actually use in the Lot, which means I have to spend an inordinate amount of time trying to figure out which ones to actually include in the upload.
A dozen recolors for a 1964 Mustang is great - not so much for a goddamn fucking toilet handle.
Edit: And before someone tells me that I can delete unwanted recolors - thanks, I'm aware of that, but it isn't always as simple as just deleting an unwanted color. It seems that usually there is one "base" color that is used for the mesh, which can't be deleted, as well as various permutations of various parts of a object. It can get tricky.
It just seems to me that many CC creators seem to create some of these things just to show off their artistic skills, when what they really should be improving on is their basic English skills so they can adequately explain their uploads without coming across as a scatterbrained dingbats.
Maxis of course is guilty of this as much as anyone, with a half dozen or more recolors for tiny bathroom fixtures such as faucets, bathtub rims/feet and the like.
I really don't need 12 goddamn recolors of sink faucets, ranging from gold, shiny metal, dull metal, light copper, medium copper, dark copper, black, white, light gray, dark gray, etc, etc, ad nauseum. W T F?
I'm finding out that if I include some CC in an upload, it often includes recolors I didn't actually use in the Lot, which means I have to spend an inordinate amount of time trying to figure out which ones to actually include in the upload.
A dozen recolors for a 1964 Mustang is great - not so much for a goddamn fucking toilet handle.
Edit: And before someone tells me that I can delete unwanted recolors - thanks, I'm aware of that, but it isn't always as simple as just deleting an unwanted color. It seems that usually there is one "base" color that is used for the mesh, which can't be deleted, as well as various permutations of various parts of a object. It can get tricky.
It just seems to me that many CC creators seem to create some of these things just to show off their artistic skills, when what they really should be improving on is their basic English skills so they can adequately explain their uploads without coming across as a scatterbrained dingbats.
My Lot creations: http://simfileshare.net/folder/150474/
#87
28th Oct 2014 at 6:38 AM
But the answer is simple Rob; don't download it. If its the post is not clear to you then post in the comments. As a creator I find that most people want recolours of things to be split into subsets where possible, and creators rarely appreciate being called a dingbat and it does not stimulate them to change
What did I discover about TS2 today? That I have lost interest in it
More downloads by Leesester, BoilingOil and others at Leefish.nl | My Stuff at Leefish.nl | LeeFish RSS | Sims4 News Blog | TumblinLeefish
What did I discover about TS2 today? That I have lost interest in it
More downloads by Leesester, BoilingOil and others at Leefish.nl | My Stuff at Leefish.nl | LeeFish RSS | Sims4 News Blog | TumblinLeefish
#88
28th Oct 2014 at 6:47 AM
Posts: 7,361
Thanks: 2923 in 27 Posts
Quote: Originally posted by leefish
What did I discover about TS2 today? That I have lost interest in it |
No...?
Now that must be the biggest pet peeve...
I don't think I could.
#89
28th Oct 2014 at 8:12 AM
Posts: 10,700
Thanks: 5415 in 50 Posts
Quote: Originally posted by ScaryRob
I'm finally starting to explore the world of CC and am quickly getting peeved at one particular practice which I see a lot of, namely, making a dozen recolors for largely irrelevant parts of objects, such as tiny buttons, knobs, doorhandles and similar things. |
I don't know where you're downloading from, but I have almost 5GB of CC and I've never seen that.
And seriously, what a creator makes is up to them. If they want tiny handle recolours then they can have them and we should be glad that they're prepared to share them for free.
#90
28th Oct 2014 at 4:47 PM
Posts: 1,399
Thanks: 114 in 2 Posts
A big pet peeve with me is when creators recolour things and the subsets, in my view, dont match in any pairing.
The drop off has been made. You've been warned.
The drop off has been made. You've been warned.
#91
28th Oct 2014 at 4:52 PM
Do you eat angry pills for breakfast Rob? Because it sure seems like it.
#92
28th Oct 2014 at 4:56 PM
Posts: 12,355
Thanks: 854 in 4 Posts
Quote: Originally posted by ScaryRob
Edit: And before someone tells me that I can delete unwanted recolors - thanks, I'm aware of that, but it isn't always as simple as just deleting an unwanted color. It seems that usually there is one "base" color that is used for the mesh, which can't be deleted... |
You can use SimPE to replace those with a colour you really want. It's quite easy to do.
#93
29th Oct 2014 at 3:10 AM
Posts: 333
The fact that I can't have a parking space in the back of the house. Instead it has to be in the front and only the front.
No cars at all in apartments.
Pets in restaurants, In the REAL world that restaurant would be shut down for health code violations.
No cars at all in apartments.
Pets in restaurants, In the REAL world that restaurant would be shut down for health code violations.
#94
29th Oct 2014 at 3:16 AM
Posts: 10,700
Thanks: 5415 in 50 Posts
Quote: Originally posted by CulMiku
The fact that I can't have a parking space in the back of the house. Instead it has to be in the front and only the front. No cars at all in apartments. Pets in restaurants, In the REAL world that restaurant would be shut down for health code violations. |
You can have a parking space at the back of the house as long as there's a driveway linking it to the road.
You can have cars in apartments as long as they're in a garage attached directly to the apartment.
You can set the door to disallow pets.
#95
29th Oct 2014 at 3:18 AM
Last edited by Rosebine : 29th Oct 2014 at 3:36 AM.
Posts: 7,361
Thanks: 2923 in 27 Posts
You can place parking anywhere, with moveobjects on...you just won't have the cool animation that goes with it, and makes it..great to own a car in the Sims2, but still.
There is also, Rotatable Driveways and Rotatable Garage Doors for your convenience.
I had them, but in my game for some reasons, it reacts strangely.
And as Charity said, front facing street is not a must, and it is not the reason why it would not work for apartments. It just gets hard to give all unit, a car..because of how big a covered parking spot takes..making your apartment lot huge for nothing.
I'll try posting a pic of a 4 unit lot i made, each have their car..2 facing street(normal way) while 2 facing back...NO facing front, but with NO link TO the street..sorry, my bad. Works well, minus the animations, for those 2 units.
There is also, Rotatable Driveways and Rotatable Garage Doors for your convenience.
I had them, but in my game for some reasons, it reacts strangely.
And as Charity said, front facing street is not a must, and it is not the reason why it would not work for apartments. It just gets hard to give all unit, a car..because of how big a covered parking spot takes..making your apartment lot huge for nothing.
I'll try posting a pic of a 4 unit lot i made, each have their car..2 facing street(normal way) while 2 facing back...NO facing front, but with NO link TO the street..sorry, my bad. Works well, minus the animations, for those 2 units.
#96
29th Oct 2014 at 4:26 AM
Where did you get the idea that you can't have cars in apartments?
If I want a car at the back I just put down a driveway extension piece where I want the car to be and place the car on that. Now that we have rotatable driveways it's very easy.
If I want a car at the back I just put down a driveway extension piece where I want the car to be and place the car on that. Now that we have rotatable driveways it's very easy.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#97
29th Oct 2014 at 6:56 AM
Posts: 333
Quote: Originally posted by joandsarah77
Where did you get the idea that you can't have cars in apartments? If I want a car at the back I just put down a driveway extension piece where I want the car to be and place the car on that. Now that we have rotatable driveways it's very easy. |
The car section is completely blocked from clicking.
#98
29th Oct 2014 at 7:00 AM
Quote: Originally posted by CulMiku
The car section is completely blocked from clicking. |
A picture would speak a thousand words.
My Lot creations: http://simfileshare.net/folder/150474/
#99
29th Oct 2014 at 7:28 AM
You have to place cars before anyone moves into the apartment complex, so thinking you can't have them isn't entirely wrong. You can, but you need to plan for it in advance.
#100
29th Oct 2014 at 8:07 AM
If the garage is part of the apartment they should be able to buy a car while living in the apartment. Well i certainly hope so as I uploaded one like that recently with the thought people could place a car into the garage. Can anyone tell me if that is true?
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
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