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Low resolution texture on accessory?
Perhaps, this question already being asked before....but I don't know where to find and it's better to ask again.
I made a jacket as an accessory. Cut the mesh from EA jacket mesh and convert it to accessory thru TSRW. The problem is, the texture resolution of the jacket became low resolution. I choose a World Adventure's Egyptian armband as the base and then replaced the mesh and the texture to the jacket one.
I didn't change the texture size, it still the same size as the original jacket texture, as I just did some modification by removing all non-jacket parts. I extracted the texture files from already made jacket accessory package file, and the size is still the same size as the original (not downsized).
I wonder, is there any way to change the parameter inside the package using S3PE, to change from low resolution texture to normal? Perhaps this is because I use armband as the base that cause this.