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Number of Faces
A question that I'm curious about. Why does a morph mod have to have the same amount of faces as the original thing?
I tried to fix a custom food that had a broken half eaten state which was listed under morph mod in Milkshape, but every time I tried to export it told me that the morph mod didn't have the same number of faces as the original. Which was true, because I cut some of the original off to make it look half eaten, but why does it matter?