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- Other - Tester Wanted: Cape Sinclaire V3!
#26
29th Jul 2016 at 11:42 AM
Posts: 12,355
Thanks: 855 in 4 Posts
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#27
29th Jul 2016 at 12:33 PM
Posts: 83
Success!!
The NB is showing up in my Game (UC)
It looks good, in my opinion a little bit too much hills, but ist´s fine.
(a little note: in the Thumbnails folder were two packages)
The NB is showing up in my Game (UC)
It looks good, in my opinion a little bit too much hills, but ist´s fine.
(a little note: in the Thumbnails folder were two packages)
I´m not a native english speaker.
#28
29th Jul 2016 at 2:48 PM
Posts: 435
Thanks: 91 in 1 Posts
Yes, showing up here too
#29
29th Jul 2016 at 5:29 PM
Posts: 12,355
Thanks: 855 in 4 Posts
#30
29th Jul 2016 at 7:30 PM
Posts: 534
I'm definitely going to be editing some of the neighborhood terrain and I'll have some lots up, too, so they can be tested as well. I should have a new version up either late tonight/early morning (aka 1 AM EST ) or within the next few days.
I'm not sure why there were two thumbnail files again....I could have sworn I only had one? Strange. I'll delete that extra one.
I'm just so excited that it's finally showing up! Thanks guys, you rock!
#31
29th Jul 2016 at 10:55 PM
Posts: 8,855
Thanks: 3118 in 87 Posts
Oh, that is good that it is solved I will test once you have lots as well!
#32
31st Jul 2016 at 4:12 PM
Posts: 16,739
Thanks: 1741 in 10 Posts
Wow, that terrain sure is bumpy, but you said you were still modifying that.
My cameras can't see the whole hood. I can't rotate or drift the rearmost streets on the mainland into view at all. So if the terrain is the size you want, you'll want to mention that neighborhood camera mods might be necessary to view the whole map; and bear the possibility of difficult access in mind when building on that part of the map. It's hardly a deal breaker, since the existing Maxis neighborhoods also have inaccessible streets.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
My cameras can't see the whole hood. I can't rotate or drift the rearmost streets on the mainland into view at all. So if the terrain is the size you want, you'll want to mention that neighborhood camera mods might be necessary to view the whole map; and bear the possibility of difficult access in mind when building on that part of the map. It's hardly a deal breaker, since the existing Maxis neighborhoods also have inaccessible streets.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#33
31st Jul 2016 at 6:54 PM
Posts: 534
Cape Sinclaire - Version 3 (With LOTS!)
Hey everyone! I've been fiddling around with the 'hood, so before I overwhelmed it with houses I thought it would be better to playtest what I have so far, now that N654 is actually showing up. What I've modified from V2:
-Added more 'hood deco
-Smoothed out some terrain to make it less bumpy.
-Modified the terrain to allow space for a beach lot. At first I was disappointed and wasn't going to put one in, but then Kukamuukaanmuka gave the suggestion that others would enjoy this lot type.
-Built 4 lots: 2 Residential, 2 Community. (Descriptions below!)
-Deleted that extra thumbnail file.
Notes:
-As Peni just said, I figured that some of it wouldn't be accessible with certain camera mods. I should have put that into consideration when I was building, but hey- you live and learn.
-If the terrain is still too bumpy, please let me know. There are still hills so the entire 'hood isn't completely flat, because I find that boring but whatever the consensus is, I can easily edit it further.
-@Criquette has really made some exceptionally great 'hood deco. I used his Pier & Boat set in my neighborhood view but otherwise that is the only CC I use, and otherwise plan on using. I'd really like to make a neighborhood available to as many players as possible with not a lot of custom stuff. I don't plan on shipping (no pun intended) this deco with my 'hood, but you can download it here if you'd like to see it in your game: http://modthesims.info/download.php?t=294916
-I originally had 3 residential lots in this upload, but I just bulldozed one of them. It was ugly anyways.
That's all the important stuff I can think of now...so here are some screenshots/lot descriptions!
(I realize these aren't the best quality...sorry. )
Cape Sinclaire
54 Pier Avenue - "Retiree's Dream"
1 Bed, 1 Bath
Furnished
$45,083
After raising a family on a fisherman's salary, many look forward to a quaint home by the seaside to live out their days. This Retiree's Dream is perfect for the couple looking to wake up with a fresh cup of coffee in one hand, newspaper in another, and an ocean breeze across the bald spot. With the addition of a fully furnished little bungalow, one of the oldest lighthouses resides on your property as well. Although it has been out of operation for over 50 years now, "Ol' Blue-n-yella'" lighthouse can be the perfect getaway space to get some quality "you" time.
The Yellow Flora
A fine dining location popular among both locals and tourists! The Yellow Flora brings forth the wroght-iron atmosphere of the past to meet the colorful present day and delicious lobster caught off the coast daily.
Fledgling Playground
After Timmy fell from the docks into the water last spring, all the children from Mrs. Wright's 3rd grade classroom wrote to their congressman demanding an adequate space to play in. They were then granted Fledgling Playground: featuring sand and slides, but lacking any piers or feisty seagulls.
(The toddler equipment was places purely for decorative purposes, unless you have a mod to take toddlers to community lots.)
1414 Blue Jay Way
1 Bed, 1 Bath
Unfurnished
$16???? (I only wrote down "16" in my notes)
A higher-end starter, this home incorporates the classic charm of the neighborhood along with just enough space for a new couple to enjoy wedded bliss! Or, perfect for those interested in owning multiple feline friends.
On that note, bring it on with any constructive criticism about, well, anything. This is my first attempt at neighborhood making and I'm not used to having to create for what other players might enjoy. I could definitely use suggestions on building, community lot types, furnishing, etc. anything!
I also have a back story I'm writing up now...It'll be included it in the next version.
Thank you so much, testers! Let me know what you think so far.
Attached files:
V3 - Cape Sinclaire.zip (2.92 MB, 8 downloads) - View custom content | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0 2016-07-31 13:38 N654/ 0 2016-07-28 22:26 N654/Characters/ 0 2016-07-31 13:38 N654/Lots/ 96 2016-07-28 23:20 N654/Lots/N654_Lot1.package 818452 2016-07-31 13:27 N654/Lots/N654_Lot17.package 96 2016-07-30 12:18 N654/Lots/N654_Lot19.package 96 2016-07-28 23:20 N654/Lots/N654_Lot2.package 96 2016-07-30 12:18 N654/Lots/N654_Lot20.package 96 2016-07-30 12:18 N654/Lots/N654_Lot21.package 1099290 2016-07-30 16:06 N654/Lots/N654_Lot23.package 96 2016-07-30 16:57 N654/Lots/N654_Lot24.package 96 2016-07-30 16:57 N654/Lots/N654_Lot25.package 527417 2016-07-30 16:53 N654/Lots/N654_Lot26.package 96 2016-07-30 16:57 N654/Lots/N654_Lot27.package 96 2016-07-30 16:57 N654/Lots/N654_Lot28.package 96 2016-07-28 23:20 N654/Lots/N654_Lot3.package 96 2016-07-30 16:57 N654/Lots/N654_Lot30.package 96 2016-07-30 16:57 N654/Lots/N654_Lot32.package 96 2016-07-30 16:57 N654/Lots/N654_Lot33.package 96 2016-07-31 13:38 N654/Lots/N654_Lot34.package 96 2016-07-31 13:38 N654/Lots/N654_Lot35.package 96 2016-07-28 23:20 N654/Lots/N654_Lot4.package 96 2016-07-28 23:20 N654/Lots/N654_Lot5.package 96 2016-07-28 23:20 N654/Lots/N654_Lot6.package 1166930 2016-07-31 13:38 N654/Lots/N654_Lot7.package 96 2016-07-28 23:20 N654/Lots/N654_Lot9.package 95389 2016-07-31 13:38 N654/N654_Neighborhood.package 105295 2016-07-28 22:26 N654/N654_Neighborhood.png 0 2016-07-28 22:26 N654/Storytelling/ 0 2016-07-29 22:34 N654/Thumbnails/ 96 2016-07-28 23:37 N654/Thumbnails/N654_FamilyThumbnails.package --------- ------- 3814693 31 files |
#34
31st Jul 2016 at 9:01 PM
Posts: 16,739
Thanks: 1741 in 10 Posts
Could you post floorplan shots so people can take a gander at them without loading the game?
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#35
1st Aug 2016 at 12:04 AM
Posts: 435
Thanks: 91 in 1 Posts
Took a look of the furnished house and both communitylots
54 Pier Avenue
Tessa Tester (lol I am worst at names, my tester is always called Tessa) moved there, indeed a lovely little lot, couple things tho... The last item you put to the lot is the telescope in the top floor of the lighthouse So Tessa had to go all the way to the top to just wonder "What is this?"
Also no phone or firealarm, so Tessa only cooked sandwiches to be sure there won't be any fire
Fledgling Playground
Very lovely playground, and nice that you included something for the totts also, I believe many are using the mod
No lights at all, I suggest you to ad some outdoorlightning or it will be pitch black when it will be 7pm Also no restrooms, even tiny restrooms would be good, anyway you do not have to go home for take a pee and then come back to have fun? Also, If you think parent/s go to the playground with their kids, there aint actually much to do for the parent/s Maybe even that cheap grill they could cook hotdogs for the kids , or maybe chessboard so they have something else to do than sit in the bench or steal the swing from the kids :D
The Yellow Flora
Tessa had a great file mignon in there
It is a big restaurant, so because of that I understand you have 2 chefs in there. But only one toilet? maybe add one upstairs also?
And , heh thanks for the beachlot I was glad to see you used it as communitylot Even so it wasn't yet build up, Tessa just had to visit there and take a swim :D
54 Pier Avenue
Tessa Tester (lol I am worst at names, my tester is always called Tessa) moved there, indeed a lovely little lot, couple things tho... The last item you put to the lot is the telescope in the top floor of the lighthouse So Tessa had to go all the way to the top to just wonder "What is this?"
Also no phone or firealarm, so Tessa only cooked sandwiches to be sure there won't be any fire
Fledgling Playground
Very lovely playground, and nice that you included something for the totts also, I believe many are using the mod
No lights at all, I suggest you to ad some outdoorlightning or it will be pitch black when it will be 7pm Also no restrooms, even tiny restrooms would be good, anyway you do not have to go home for take a pee and then come back to have fun? Also, If you think parent/s go to the playground with their kids, there aint actually much to do for the parent/s Maybe even that cheap grill they could cook hotdogs for the kids , or maybe chessboard so they have something else to do than sit in the bench or steal the swing from the kids :D
The Yellow Flora
Tessa had a great file mignon in there
It is a big restaurant, so because of that I understand you have 2 chefs in there. But only one toilet? maybe add one upstairs also?
And , heh thanks for the beachlot I was glad to see you used it as communitylot Even so it wasn't yet build up, Tessa just had to visit there and take a swim :D
#36
4th Aug 2016 at 3:44 AM
Last edited by Gremily_ : 4th Aug 2016 at 3:46 AM.
Reason: Guess it would be helpful to upload those pictures...heh
Posts: 534
Hey Guys,
Sorry it's been a few days. My cat was sick and I picked up a few shifts at work last-minute.
For Peni Griffin and Others: I took some in-game screenshots of the floor plans of the four lots I had so far. They're attached in this post Also, if anyone has a good in-game screen capture program that's free, let me know. I'm tired of using "C" for meh pictures.
@Kukamuukaanmuka Thanks for the comments and for testing! I've taken note and everything should be fixed in the next update.
Still working with my 'hood. New update soon...ish. Maybe.
Thanks again!
Sorry it's been a few days. My cat was sick and I picked up a few shifts at work last-minute.
For Peni Griffin and Others: I took some in-game screenshots of the floor plans of the four lots I had so far. They're attached in this post Also, if anyone has a good in-game screen capture program that's free, let me know. I'm tired of using "C" for meh pictures.
@Kukamuukaanmuka Thanks for the comments and for testing! I've taken note and everything should be fixed in the next update.
Still working with my 'hood. New update soon...ish. Maybe.
Thanks again!
#37
4th Aug 2016 at 6:13 PM
Posts: 4,228
Thanks: 10345 in 107 Posts
This tutorial should help you with screenshots. I use a combination of Fraps and Irfanview to take and edit my screenshots, they are both free.
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
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