#6
2nd Dec 2009 at 11:32 PM
Last edited by orangemittens : 3rd Dec 2009 at
12:00 AM.
Reason: add picture
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I understand you with no problem...your English is fine...and I'm sure it is much better than I would be able to speak your first language
When you say you are working with the only candle in the game with a real flame do you mean the decorative candle? I don't know how to work with the decorative candle.
But there is another real candle flame object...the Bawdy Candle. I've been able to duplicate the flame and move its height and position without difficulty.
I don't know enough about using the alpha to know if this would be a solution to the problem of using the decorative candle. But I'm wondering if it wouldn't be possible to create your wreath on a small table and have that all a single object. Then with the two recolorable channels the Bawdy Candle object has you could have the table be on one recolorable channel and the wreath + candle be on the second which you make unrecolorable with an alpha.
Again, I don't know enough about how the alphas work to know if you can do this with an object that has no unrecolorable alpha to begin with. But I thought I would throw it out there to see if someone else has some thoughts on the idea.
This is an object based on that Bawdy Candle that I'm working on. Please forgive the bad texture...this is only my proof of concept object. But see what I mean about making the candles be on a table? The only problem you would have is making it so that the wreath portion was wreath colored.
A second idea you could try...use a table lamp and simply reshape the light bulb so that it looks more like a candle flame, then duplicate and move into place. Perhaps this would be easier?