#1
6th Dec 2009 at 6:00 PM
Last edited by Nukael : 6th Dec 2009 at
10:45 PM.
Posts: 491
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Texture on custom object appears black in game, need help
Hi!
So I'm working on this object, which is cloned from the butter coffee table, because I needed part glass, part not-glass. The mesh I made myself.
So what happens is that in game the mesh just looks black, as you can see in the image. Anyone has had this happen before or an idea what might be causing it? Al recolors stay black too...
I uv mapped the mesh correctly.
Thanks!
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