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- Help with new paint mesh
Posts: 96
Thanks: 3714 in 36 Posts
first clone with s3oc, then use S3PE for changes, the package is installed in the game but the painting has no image
The images show the DDS file I use, and the paintings in the game.
anyone can help me with this? I will be grateful
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When you have your object in MS apply the texture image to it...the one with the painting images. Does the object take on the painting images where it should be taking them on or do the three paintings look brown in MS also?
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Posts: 96
Thanks: 3714 in 36 Posts
I've done other meshes and have not had any problems with them, I can change the images perfectly.
In MilkShape material use by default, even not use it well, I'm learning
I can not find an answer the problem, clone and respect the cloned object files, just change the mesh, the image and name.
try it with TSR Workshop, is the same problem.
you think the problem is something wrong in MilkShape?
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You could also try cloning in S3OC and untick the renumber part. Clone it and change your dds image. Then open in S3OC again to fix the object, making sure to tick the renumber box.
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Posts: 96
Thanks: 3714 in 36 Posts
After I tell you what happened.
Thanks
Posts: 2,932
Thanks: 15563 in 28 Posts
If there's something wrong with the Tryptich clone itself it's got to be a WA-related issue I would think...I made a painting based on that clone several days ago with no problems whatsoever but I don't have WA installed on the computer I use for meshing.
Posts: 96
Thanks: 3714 in 36 Posts
Apparently the problem is given s3oc. workshop does not give this problem.
What about s3oc? before no problems. How can I fix?
Sorry my bad English, I use a translator.
Posts: 7,885
Thanks: 204183 in 307 Posts
WA is World Adventures EP. I think the most stable version of S3OC is the December 13 one. The newer one from January was causing some issues with meshes being invisible. Check which version you are using, and if it is not the December 13 one then try that version.
http://www.modthesims.info/showthread.php?t=362413
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Posts: 2,932
Thanks: 15563 in 28 Posts
I just cloned it again from my World Adventures game and again there was no problem....although it wouldn't show up in my base game it looked just fine in my World Adventures game.
Pilar, would you consider posting your painting package so someone can look at it?
Posts: 96
Thanks: 3714 in 36 Posts
I have WA.
Orangemittens, I can upload the package for anyone to see what the problem. later when at home I go up the package.
Thanks
Posts: 96
Thanks: 3714 in 36 Posts
Thanks for your help and patience.
Triptico pilar39mx.rar (256.6 KB, 5 downloads) - View custom content | ||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- Triptico pilar39mx.package 335476 262706 78% 15-01-10 19:45 .....A. 3FAC7BB4 m3d 2.9 ------------------------------------------------------------------------------- 1 335476 262706 78% |
Posts: 2,932
Thanks: 15563 in 28 Posts
Below is a picture of S3PE with my World Adventures clone of the Tryptich painting showing the IMG's it has and your clone of the Tryptich painting showing the IMG's it has.
The red arrow is pointing to the IMG mine has that yours doesn't. This is the Specular IMG.
I remade your painting on a new clone. Here it is in World Adventures where it shows up just fine:
When you made this object why did you remove the Specular dds from the package?
eta: The clone I used was cloned from my World Adventures game. I've made my own paintings based on the same painting cloned from the base game and they've been fine also.
Posts: 96
Thanks: 3714 in 36 Posts
I see your to do well. I think the problem is on my s3oc.puede be something not right with the program. I better reinstall.
Thanks for your help.
Now I have another question in three parts poque out the same image, take three different pictures?
Kisses for you really big.
Posts: 2,932
Thanks: 15563 in 28 Posts
Could you clone the object again and open it in s3pe? How many IMG lines are there? Are there 2 or 4? There should be 4 but if there are only 2 the problem is with the cloner or some setting for it.
Please tell me if I am not understanding your next question correctly. But it seems like you're asking why the same image is showing on all 3 panels of your painting.
If this is your question I can help you fix that but I don't want to present a long answer to you if this is not the question.
If that is not the question would you mind rephrasing the question you want to ask?
And don't worry about your English please. Even people who speak the same language have to work to understand one another
Hugs back to you
Posts: 96
Thanks: 3714 in 36 Posts
"you're asking why the same image is showing on all 3 panels of your painting" Yes, so try to ask.
Reinstall S3OC and s3pe. clone again and I get four files of the image.
replacing the lod, and the image, and he reappears in brown paint, no image.
Perhaps this bad S3OC configured. before use many paintings and clone my meshes and there was no problem.
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Could you post the new package that has the 4 IMG files and your new painting IMG so I can see it?
I will work on preparing something to explain how to get your three different painting images on the three panels. I think we will need pictures to communicate in the most effective way.
We can get this to work.
Posts: 2,932
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Each of the numbers is on top of one of the painting panels. This shows where each panel is mapped to. The arrow is pointing to the part of the map that corresponds with the sides of the panels. There is a black area on the IMG which is invisible when applied to the painting panels in the game.
Your panels are all mapped to the entire map rather than being placed on different parts of it. This is why they all look the same in the game.
What you need to do is remake the painting and have each of the panels mapped onto a different part of the map.
I don't know how much you know about mapping so before making some lengthy thing telling you something you already know I'm just posting this for now.
If there is anything unclear about this explanation post again.
Posts: 96
Thanks: 3714 in 36 Posts
For more than burn my brain. I think it's best to forget about the triptych.
then perhaps to try again, now I could not put image.
It frustrates me and I feel really angry.
thousand kisses for you really big
Posts: 2,932
Thanks: 15563 in 28 Posts
If you decide later that you want to try again I think I can help you with it.
If mapping the object is the problem you are having with your painting I wrote a basic tutorial to help people get started with that. This is how I do my mapping.
http://jaue.com/om/OM_TextureMappingwithMilkshape.rar
Maybe that will help in the future.
Hugs to you.
Posts: 96
Thanks: 3714 in 36 Posts
My motto is: I do not win this thing jajaja.
Thanks for the tutorial, I will study and hope to achieve what I want.
Hugs and kisses for you.
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