#11
30th Jan 2010 at 8:55 PM
Last edited by Phaenoh : 10th Feb 2014 at
10:26 PM.
The Haunted House Challenge
This is just a test of a challenge.
You move into a house over 80 years old. It's obviously creepy and big, and (possibly) has a Victorian theme to it. You buy this house from the whatever-you-call-those-people-who-sell-houses, and you notice them wiping their brow. You take a look at the house... and discover it is actually more modern than you thought. But when you take a look in the back there are tons of graves! You decide all the weird activity in the house is just a coincidence....
Start out by making random Sims, and killing them, boolprop-ing their deaths, however you want. I prefer boolprop-ing them, because you can choose from the different deaths. You can kill as many as you want, but kill AT LEAST nine. Killing 20 is recommended, if you want it harder, kill more.
After killing all those Sims, build a house. Make it eerie and big. If you have Nightlife, using the House of Fallen Trees works well with this challenge's theme. Then, make a Simself/Random Sim/Townie/WHOEVER. You could make a whole family for maximum effect, if you are a sadist.
The Rules
DO NOT make a Sim with Family Aspiration. They will FREAK if someone dies. Toddlers and Children get affected by this as well, so if you don't want to make them, that's okay.
TRY NOT to get pregnant. It's a pain in the neck to have babies in a freaking haunted house. They pee ALL the time. If you're so desperate, or have a Risky Woohoo hack, go ahead.
DO NOT delete or move the graves. It's the whole point of the game, to have ghosts.
DO NOT make a Knowledge Sim. They won't be scared AND seeing ghosts gives them a score advantage.
Scoring
+1000 points for each Sim surviving at the end.
+100 points for each time your Sim(s) go into Platinum Aspiration.
+500 for each job advance
+500 for reaching LTW (another good reason not to have Family Sims!)
+50 for every time a Ghost scares your Sim and that Sim survives.
+1 for each ghost activity noticed by you, and for every Ghost sighting.
-1000 if you end the game with no Sims.
-100 every time your Sim(s) goes into Red or Deep Red.
-500 if you get fired.
-500 if a relative or best friend of yours dies in your house for ANY REASON.
-100 if a random townie/NPC or friend of yours dies in your house for ANY REASON.
-10 if you die besides Old Age or Fright.
-100 if you die of Fright.
Game ends if all the Sims die, or you reach elderhood.