Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Lab Assistant
Original Poster
#1 Old 21st Apr 2015 at 5:19 AM Last edited by lowrisim : 25th Apr 2015 at 5:39 PM.
Default WCIF Alchemy station with a modern look for sci fi world (found)
Kate of Parsimonious made this wonderful Generation Chemistry station to look like an Alchemy station

http://mysims3blog.blogspot.com/201...le-by-kate.html

I have been looking for the opposite- a Supernaturals Alchemy station that looks more modern or Sci-fi.
Basically I want the potions to work like "medicines" made by the Dr. or Scientist of the space colony. The Alchemy "look" works great for my medieval/fantasy hood but not for my space colony.

Reason I can't just use the chemistry station: There are more elixirs and they have interactions that the potions from the chemistry station do not... like mix into drink (edit:opps it seems they can do this just did not yet have high enough skill) and the ability to toss the elixir at someone(so can they do this one too w potions if have high enough skill?). Plus this mod by Sims MX http://modthesims.info/download.php?t=493140 which adds additional Alchemy elixirs which includes one to cure sick Sims and immunize them, is for the Alchemy station not the Chemistry station


An alternative find would be a mod that adds the interaction that came with Supernaturals Alchemy made elixirs, to the Chemistry station made potions, but then I would also need either additional potions or a tutorial on how to change the name and effect of ones already in game (guessing added new ones way beyond me)... because I probably only need 10, but NOT EA's 10. While this would be great as it would be more in line with the story as the chemistry station builds logic skill and with another great mod here at MTS the science skills http://modthesims.info/download.php?t=499564 I would be very surprised if it existed.


It would also be great to find more "medicine like" potions and elixirs like:
- cure allergies
- cure nausea
-cure back ache
I think is already an elixir that temporary gives higher chance of twin and triplets

edit: Interesting thread I found this thread in my search... http://modthesims.info/t/441920 where as soon as the chemistry set came out they were commenting on the need to mix it in a drink and a way to give it to another sim. which is how I figured out they can actually mix it with a drink.

Edit: found mode http://modthesims.info/download.php?t=524138 that adds give drink to.... to them chemistry lab potions for for those looking to use them as pranks this would work well.
would work for me IF i figure out how to edit potions so remove rather than add nausea etc.
Advertisement
Field Researcher
#2 Old 25th Apr 2015 at 4:05 AM
Can't help you with the mods but this (http://www.aroundthesims3.com/objec...wntown_47.shtml) set that just came out should help on the looks
Lab Assistant
Original Poster
#3 Old 25th Apr 2015 at 5:36 PM
Quote: Originally posted by Nylaba
Can't help you with the mods but this (http://www.aroundthesims3.com/objec...wntown_47.shtml) set that just came out should help on the looks


WOW that is absolutely what I was looking for. Thank you so much. And thank you to SANDY for reading my mind and making such an amazing set.

the other modes I have found should help a great deal. including this http://nraas.wikispaces.com/Zerbu%2...ate+Careers+Mod which allows an for an "active" career rather than a rabbit hole one.

I did take a quick look for the potion and elixir files in the game data but did not find the ones with the ingredients and effects.

I think this should be considered solved as I did find what I was looking for and should make a new WCIF for the mods
Back to top