#1
4th Jun 2018 at 1:51 AM
Last edited by Don Babilon : 4th Jun 2018 at
9:45 AM.
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Animations linked to objects
Just now I cloned an EA object (the vintage SHT jukebox) and changed its script class in order to turn it into a regular stereo.
I noticed, however, that this changes the animations for interactions with the box when repairing and upgrading it.
So, am I right in assuming that if I wanted to have the old animations that I would have to create a new script class? And am I also right in assuming that this would be way beyond my capabilities, as the only thing I know about scripting is how to spell the word?
ETA: The same question sort of applies to the animations that play when the stereo is on. With the changed script class the box gets two of those pulsating circles, while before it had only one, and the second one is in an off-place compared to the other.