SimPe - missing texture image for lit state on maxis sconce
Trying to recolor the Lunatech "GaulleVanizer" Wall Sconce, and only I only ever get one texture image shown - that for the unlit state. I've already got that recolored, and it shows up in the game, no problems there.
However, once the light turns on, the "original" color returns, which of course messes with the decor. It does go back to my recolor when it's off again though, so that's good, at least.
So, does anyone know how to make
SimPE let me change the "lit" state? Do I have to do something with the material definitions? I'm not very experienced with this stuff, sorry...