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Lab Assistant
Original Poster
#1 Old 28th Mar 2010 at 2:56 AM
Default body mesh morph
If anybody is still working on new body sliders for CAS, it is possible to make a higher polygon mesh than the one used in the game, or is that even necessary? (My milkshape expired before I got the chance to use it, and I can't seem to figure out how to get Maya to go with Sims 3). I am wondering how detailed these meshes could get.
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Alchemist
#2 Old 28th Mar 2010 at 3:23 AM
The slider discussions are in the CAS forum. You will probably have better luck posting about this question there.
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