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| xrebellia |
I've always wanted to have Utada in my game, so I decided to make her myself! I would love some help/feedback with her. I think she looks too much like a default sim. :/ Can anyone help me make her look a bit more "realistic"? Thanks in advance! ![]() ![]() ![]() |
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#2 |
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darkdirtyalfa
Test Subject
Join Date: Aug 2011 |
Well I think the bridge of her nose shoud be a little wider and the tip is not there yet, notice how the model has a nose with kind of triangular shape .Her mouth looks good, but she's got too much chin and her jaw line should have more like a V shape. |
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#3 |
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piggypeach
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Nice start! Looks like you could benefit from decreasing head width and eye scale. Also, decrease eye rotation. The nose is pretty off. You could decrease nose definition. And increase nose tip scale. Also, you should think about putting the comparison picture next to the in-game picture, not the CAS picture. And for the time that we will sculpt her face, you should select either bald hair or hair that doesn't block any parts of the face from view. And I hate to be even MORE picky, but it looks like you should adjust your in-game lighting. Here is a tip that someone told me when I was making a sim in CFF: place the sim in the middle of a small white room. Surround them with nightstands, and put a light on each one. Then take a picture of them in neutral expression. It works well
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#4 | |
| xrebellia |
Thank you so much for the great feedback guys!<3 It was very helpful! Her bottom lip got a bit warped while I was fixing her chin/jaw. So I'll be going back to re-do that next! (: This is how she looks now taking your feedback into account: ![]() And how she looks in CAS: ![]() I think I made her nose a tad too big. Will need fix that along with the bottom lip! Quote:
Thanks so much for this! I have been using screen with a light function that I found floating around the internet some time ago. And it hasn't been working all that great up until now. So this tip was very useful! |
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#5 |
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MzzUnvrz
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Her bottom lip needs to be more square. Her eyes need to be closer together, and shorter horizontally. Do you have the eye stretch slider? This will help. Nose needs to be narrower overall, but the bridge more than anything. So, narrower than now, but wider than before. :P her jaw needs to be higher to get that V shape. She's a very pretty looking sim, so far. (Y) |
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