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Weird edges on contacts.
I'm making a set of converted contacts for a request, but there's a weird and VERY annoying problem. No matter WHAT I do I can't get rid of this dark ring around the contacts. It seems to be a spot where the default eyes are poking through. I've tried everything, messing with the alphas, making a diffuse mask. I just don't know what to do. It's so frustrating!!
I've been using one of the costume masks as my template, and I have NO idea what the hell is going on, I've never had this problem before. And that dark ring is not in the texture.. or on the default eyes.
Also no matter what I do.. I can't get the white of the contact to cover over the white of the eye. ( I want custom whites)