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- A -tentative- list of objects and their groups
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- A -tentative- list of objects and their groups
#51
1st Nov 2009 at 11:24 AM
Different pros and cons as I see it.
Using Wiki:
Using one spreadsheet file:
another option of a database-like utility:
...and more....pros & cons for each option, I'm sure, or even other options. These are just the ones that crossed my mind as we hashed things out.
Let's keep discussing options for the long term. In the meantime, if we're going to go the xls route for the short term, someone with assured free time in future can start plugging in data....
my 2ยข...
Using Wiki:
- [pro]shared responsibility, anybody can edit and add info; community effort.
- [pro]no dependency on file availability
- [con]anybody can edit and deface info
- [con]familiarity with editing Wiki (not a steep learning curve, but still some learning necessary)
- [con]not searchable/sortable like columns in spreadsheet or grouped, i.e. no database functionality
- [con]integration with S3OC needs reformating, etc
Using one spreadsheet file:
- [pro]searchable, can sort, group etc
- [pro]easily saved as xml or csv for integration with S3OC
- [pro]everybody knows how to type in data into a spreadsheet
- [con]dependency on file availability
- [con]issue of which file is the latest one
another option of a database-like utility:
- [pro]searchable, can sort, group etc
- [pro]easily saved as xml or csv for integration with S3OC
- [pro]can be a standalone tool or integrated with s3oc/s3pe
- [con]waiting on someone to create one
...and more....pros & cons for each option, I'm sure, or even other options. These are just the ones that crossed my mind as we hashed things out.
Let's keep discussing options for the long term. In the meantime, if we're going to go the xls route for the short term, someone with assured free time in future can start plugging in data....
my 2ยข...
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Test Subject
#52
1st Nov 2009 at 1:26 PM
Posts: 44
Could a file like that help?
It's an excel version of cocomama list from 01 november 2009.
I notified 4 more informations for diningchairs I had yet.
If something like that could help, everybody can use this file as pattern and I can manage/collect the information in the same file.
It's an excel version of cocomama list from 01 november 2009.
I notified 4 more informations for diningchairs I had yet.
If something like that could help, everybody can use this file as pattern and I can manage/collect the information in the same file.
Attached files:
091101 - TS3- Object in Categories-Home-Decor.zip (27.8 KB, 14 downloads) - View custom content | ||
102400 11-01-09 14:22 091101 - TS3- Object in Categories-Home-Decor.xls -------- ------- 102400 1 file |
Inventor
#53
1st Nov 2009 at 1:59 PM
Hi, Anouschka
I will have to find and install an Excel program first, probably came with one of the new PC's we bought .
Attached is the new list that include the cloner names of the Stairs Railings and Fences.
I have trouble with naming the floors and walls, so I'll wait with that, in case it is not nessecairy.
Ellacharm3d, very nice compilation of the facts!!
I will have to find and install an Excel program first, probably came with one of the new PC's we bought .
Attached is the new list that include the cloner names of the Stairs Railings and Fences.
I have trouble with naming the floors and walls, so I'll wait with that, in case it is not nessecairy.
Ellacharm3d, very nice compilation of the facts!!
Attached files:
Basegame Stairs, Railings, Fences and Gates.zip (2.0 KB, 11 downloads) - View custom content | ||
6416 11-01-09 14:35 Basegame Stairs, Railings, Fences and Gates.txt -------- ------- 6416 1 file |
#54
1st Nov 2009 at 2:07 PM
Cocomama,
if you cannot find Excel, OpenOffice is free...might not have the bells and whistles of Excel, but if you don't have Excel installed in the first place, not worth getting Ms Office just to be able to open and edit xls for this task.
if you cannot find Excel, OpenOffice is free...might not have the bells and whistles of Excel, but if you don't have Excel installed in the first place, not worth getting Ms Office just to be able to open and edit xls for this task.
Inventor
#55
1st Nov 2009 at 2:30 PM
Thanks ellacharm3d, downloading now!
Hope it is easy to use, and I so do not want to learn another new program.
Attached is the new list with the Pool, Roof and Terrain.
Floors and Walls are set up/connecting differently, and I have to figure out how first, if nessecairy.
Hope it is easy to use, and I so do not want to learn another new program.
Attached is the new list with the Pool, Roof and Terrain.
Floors and Walls are set up/connecting differently, and I have to figure out how first, if nessecairy.
Attached files:
Basegame Roof Patterns-Pool Objects-Terrain Paints.zip (1.0 KB, 14 downloads) - View custom content | ||
2298 11-01-09 15:17 Basegame Roof Patterns-Pool Objects-Terrain Paints.txt -------- ------- 2298 1 file |
Inventor
#56
1st Nov 2009 at 3:05 PM
Great work Anouschka
Must have take you quite some time!
Did you looked up the recolorable channels already? I do not understand how there can be more than 4?
If we are going add objects of the expansions to the list, we need a field for Basegame etc too. And what about the free objects from the Store?
And what comes with the downloaded free neighborhoods, will we add that too?
Or only what is listed in the cloner?
You know that Open Office has a program to built a Database too, I am going to explore that now.
Must have take you quite some time!
Did you looked up the recolorable channels already? I do not understand how there can be more than 4?
If we are going add objects of the expansions to the list, we need a field for Basegame etc too. And what about the free objects from the Store?
And what comes with the downloaded free neighborhoods, will we add that too?
Or only what is listed in the cloner?
You know that Open Office has a program to built a Database too, I am going to explore that now.
Test Subject
#57
1st Nov 2009 at 3:52 PM
Last edited by anouschka : 1st Nov 2009 at 4:06 PM.
Posts: 44
Hi Cocomama,
I wanted to say you too that you can use the openoffice version (compaible with excel .xls (MS Office).
I 'll check right now for the colors.
I think we could begin with the objects from the cloner. It'would be a nice start. And then we could add the objects of the future games + from the store. It's not a issue.
Edit : In your .txt file, you notified recolors and I wondered also what recolor it is why there are between 1 and 12.
example :
"6-The Porcelain Throne $1,800 (6 recolors) Bladder 10 Environment 3 +Never Breaks"
I think the recolors from your txt file are not correct. They shoud mean something different.
I wanted to say you too that you can use the openoffice version (compaible with excel .xls (MS Office).
I 'll check right now for the colors.
I think we could begin with the objects from the cloner. It'would be a nice start. And then we could add the objects of the future games + from the store. It's not a issue.
Edit : In your .txt file, you notified recolors and I wondered also what recolor it is why there are between 1 and 12.
example :
"6-The Porcelain Throne $1,800 (6 recolors) Bladder 10 Environment 3 +Never Breaks"
I think the recolors from your txt file are not correct. They shoud mean something different.
Inventor
#58
1st Nov 2009 at 4:26 PM
Last edited by Cocomama : 1st Nov 2009 at 5:51 PM.
6-The Porcelain Throne $1,800 (6 recolors) Bladder 10 Environment 3 +Never Breaks"
6 recolors means that there are 6 recolors or preset? colors listed in the buy catalog.
Now I see, you thought that those are the number of recolorable channels, sorry for the confusion. I first called them colors and orangemittens asked what they were, so I changed it to recolors. Maybe they need a different name/called different?
Building a Database is not going to work for me, to long ago, sorry.
Lets hear what the others have to say about how the list should look/contain, before we are doing any redundant work.
hazuitokage, Inge, HugeLunatic, and anyone interested, would you please tell us what is needed?
I am going to clean out my workfolders to get the info about the objects I have used.
and will post it here, so Anouschka can fill it into the .xls.
Number of recolorable channels
Number of groups in the mesh
Size of the textures
Footprint--1 or 2tile is enough?
6 recolors means that there are 6 recolors or preset? colors listed in the buy catalog.
Now I see, you thought that those are the number of recolorable channels, sorry for the confusion. I first called them colors and orangemittens asked what they were, so I changed it to recolors. Maybe they need a different name/called different?
Building a Database is not going to work for me, to long ago, sorry.
Lets hear what the others have to say about how the list should look/contain, before we are doing any redundant work.
hazuitokage, Inge, HugeLunatic, and anyone interested, would you please tell us what is needed?
I am going to clean out my workfolders to get the info about the objects I have used.
and will post it here, so Anouschka can fill it into the .xls.
Number of recolorable channels
Number of groups in the mesh
Size of the textures
Footprint--1 or 2tile is enough?
#59
1st Nov 2009 at 4:54 PM
I think recolors is the correct term for what you meant, Cocomama.
I have something like this
before I knew we could change the recolor list (as cmomoney pointed out), so there wasn't any column for how many recolors (the preset colors) an object has. I extracted the names (but it doesn't match S3OC list), so I didn't have to retype, and created some cell validations for dropdown as I'm too lazy to type...the numbers in column G-J represent the number of groups in the mesh.
You guys can use it as a template if you want, I can upload it here...
or if there are other dropdowns you guys would like to see, I can create that before I upload it.
The reason I haven't offered it before was the mismatch with S3OC (the normal objects), there are some errors in my data and I have yet to extract the other categories like fences, stairs, roofs, etc.
I have something like this
before I knew we could change the recolor list (as cmomoney pointed out), so there wasn't any column for how many recolors (the preset colors) an object has. I extracted the names (but it doesn't match S3OC list), so I didn't have to retype, and created some cell validations for dropdown as I'm too lazy to type...the numbers in column G-J represent the number of groups in the mesh.
You guys can use it as a template if you want, I can upload it here...
or if there are other dropdowns you guys would like to see, I can create that before I upload it.
The reason I haven't offered it before was the mismatch with S3OC (the normal objects), there are some errors in my data and I have yet to extract the other categories like fences, stairs, roofs, etc.
Inventor
#60
11th Nov 2009 at 11:54 AM
Sorry it toke so long, the flu has left me very low in energy.
Here is my used objects list, offcourse I examened more meshes, but these are the ones I really worked with.
DeskMission
2-Workspace de Mish $300 (4 recolors)
MLOD 00000000 groups 1+1 joints 1 Poly 582 vertices 692
MLOD 00010000 groups 1 joints 1 Poly 582 vertices 288
MLOD 00010001 groups 1 joints 1 Poly 376 Vertices 185
MODL 00000001 groups 1 joints 1 Poly 376 Vertices 470
Texture Size 512x512
Footprint 2x1
Recolorable channels 2
-------------
TableDiningQuaint
5-Sunup Breakfast Table $225 (5 recolors)
MLOD 00000000 groups 1+1 joints 1 Poly 744 vertices 602
MLOD 00010000 groups 1 joints 1 Poly 744 vertices 404
MLOD 00010001 groups 1 joints 1 Poly 196 Vertices 128
MODL 00000001 groups 1 joints 1 Poly 196 Vertices 226
Texture Size 512x512
Footprint 2x1
Recolorable channels 2
-----------------------------------
BedDoubleContemporary
13-Sleep-Slave Double Bed $3,500 (3 recolors) +++ Energy 10 Stress Relief 3
Environment 5
MLOD 00000000 groups 3+1 joints 110 Poly 2744 vertices 1974
MLOD 00010000 groups 1 joints 110 Poly 2744 vertices 1279
MLOD 00010001 groups 1 joints 110 Poly 1332 vertices 554
MODL 00000001 groups 4 joints 110 Poly 1332 vertices 1056
Texture Size 1024x1024
Footprint 2x3
Recolorable channels 4
-------------------------
SofaDesigner
2-Sofa LE $335 (5 recolors) +
MLOD 00000000 groups 1+1 joints 1 Poly 1502 vertices 1523
MLOD 00010000 groups 1 joints 1 Poly 1502 vertices 768
MLOD 00010001 groups 1 joints 1 Poly 492 vertices 257
MODL 00000001 groups 1 joints 1 Poly 492 vertices 723
Texture Size 512x1024
Footprint 3x1
Recolorable channels 3
-----------------------
SofaClub
12-Super Sunshine Happy Sofa $880 (3 recolors) ++ Environment 3
MLOD 00000000 groups 1+1 joints 0 Poly 2332 Vertices 1666
MLOD 00010000 groups 1 joints 0 Poly 2332 Vertices 1180
MLOD 00010001 groups 1 joints 0 Poly 626 Vertices 327
MODL 00000001 groups 1 joints 0 Poly 626 Vertices 567
Texture Size 512x1024
Footprint 3x1
Recolorable channels 2
-----------------------------
LightingFloorLuxury
8-Golden Glow Floor Lamp $415 (3 recolors) Environment 2
MLOD 00000000 groups 1+1 joints 1 Poly 366 Vertices 353
MLOD 00010000 groups 1 joints 1 Poly 366 Vertices 200
MLOD 00010001 groups 1 joints 4 Poly 183 Vertices 100
MODL 00000001 groups 1 joints 4 Poly 183 Vertices 252
Texture Size 256x256
Footprint 1x1
Recolorable channels 2
----------------
PottyChair
2-First Step Potty Chair $70 (4 recolors) = also Plumbing-Toilets
MLOD 00000000 groups 1+1 joints 1 Poly 439 Vertices 439
MLOD 00010000 groups 1 joints 1 Poly 439 Vertices 283
MLOD 00010001 groups 1 joints 1 Poly 279 Vertices 184
MODL 00000001 groups 1 joints 1 Poly 279 Vertices 287
Texture Size 512x256
Footprint 1x2
Recolorable channels 2 + not recolorable parts
------------------------
CribExpensive
4-Rock-a-Baby Crib $425 (3 recolors) +++ Energy 4
MLOD 00000000 groups 1+1 joints 2 Poly 1472 Vertices 1755
MLOD 00010000 groups 1 joints 2 Poly 1472 Vertices 924
MLOD 00010001 groups 1 joints 2 Poly 508 Vertices 377
MODL 00000001 groups 1 joints 2 Poly 508 Vertices 776
Texture Size 512x1024
Footprint 2x2
Recolorable channels 4
-------------------
CribValue
3-Kinder Kontainer $275 (3 recolors) ++ Energy 4
MLOD 00000000 groups 1+1 joints 2 Poly 1402 Vertices 1654
MLOD 00010000 groups 1 joints 1 Poly 1138 Vertices 810
MLOD 00010001 groups 1 joints 1 Poly 577 Vertices 468
MODL 00000001 groups 1 joints 2 Poly 705 Vertices 1259
Texture Size 1024x512
Footprint 2x2
Recolorable channels 4
----------------
HayBaleSquare
17-Square Hay Bale $43 (1 recolor)
MLOD 00000000 groups 1 joints 0 Poly 392 Vertices 320
MLOD 00010000 groups 1 joints 0 Poly 392 Vertices 198
MLOD 00010001 groups 1 joints 0 Poly 76 Vertices 40
MODL 00000001 groups 1 joints 0 Poly 76 Vertices 80
Texture Size 512x512
Footprint 1x2
Not Recolorable
---------------------
CurtainFloorLengthPuddleValance3x1
18-The Window Protector $400 (5 recolors) Environment 3
MLOD 00000000 groups 1 joints 1 Poly 1438 Vertices 1083
MLOD 00010000 groups 1 joints 1 Poly 1438 Vertices 750
MLOD 00010001 groups 1 joints 1 poly 396 Vertices 215
MODL 00000001 groups 1 joints 1 poly 396 Vertices 388
Texture Size 256x1024
Footprint 3x1
Recolorable channels 3
-----------------------------
Curtain2TileLoft
17-Wide, Lofty Curtains $325 (5 recolors) Environment 2
MLOD 00000000 groups 1 joints 1 poly 318 Vertices 445
MODL 00000001 groups 1 joints 1 poly 174 Vertices 285
Texture Size 256x512
Footprint 2x1
Recolorable channels 2
------------------------------
CurtainVictorianLong
12-Antique Curtains by Respectable Rags $215 (3 recolors) Environment 2
MLOD 00000000 groups 1 joints 1 poly 822 Vertices 610
MODL 00000001 groups 1 joints 1 poly 342 Vertices 386
Texture Size 256x512
Footprint 1x1
Recolorable channels 3
-------------------------
Oh, Ellacharm3d do we need to list the TGI value too?
Here is my used objects list, offcourse I examened more meshes, but these are the ones I really worked with.
DeskMission
2-Workspace de Mish $300 (4 recolors)
MLOD 00000000 groups 1+1 joints 1 Poly 582 vertices 692
MLOD 00010000 groups 1 joints 1 Poly 582 vertices 288
MLOD 00010001 groups 1 joints 1 Poly 376 Vertices 185
MODL 00000001 groups 1 joints 1 Poly 376 Vertices 470
Texture Size 512x512
Footprint 2x1
Recolorable channels 2
-------------
TableDiningQuaint
5-Sunup Breakfast Table $225 (5 recolors)
MLOD 00000000 groups 1+1 joints 1 Poly 744 vertices 602
MLOD 00010000 groups 1 joints 1 Poly 744 vertices 404
MLOD 00010001 groups 1 joints 1 Poly 196 Vertices 128
MODL 00000001 groups 1 joints 1 Poly 196 Vertices 226
Texture Size 512x512
Footprint 2x1
Recolorable channels 2
-----------------------------------
BedDoubleContemporary
13-Sleep-Slave Double Bed $3,500 (3 recolors) +++ Energy 10 Stress Relief 3
Environment 5
MLOD 00000000 groups 3+1 joints 110 Poly 2744 vertices 1974
MLOD 00010000 groups 1 joints 110 Poly 2744 vertices 1279
MLOD 00010001 groups 1 joints 110 Poly 1332 vertices 554
MODL 00000001 groups 4 joints 110 Poly 1332 vertices 1056
Texture Size 1024x1024
Footprint 2x3
Recolorable channels 4
-------------------------
SofaDesigner
2-Sofa LE $335 (5 recolors) +
MLOD 00000000 groups 1+1 joints 1 Poly 1502 vertices 1523
MLOD 00010000 groups 1 joints 1 Poly 1502 vertices 768
MLOD 00010001 groups 1 joints 1 Poly 492 vertices 257
MODL 00000001 groups 1 joints 1 Poly 492 vertices 723
Texture Size 512x1024
Footprint 3x1
Recolorable channels 3
-----------------------
SofaClub
12-Super Sunshine Happy Sofa $880 (3 recolors) ++ Environment 3
MLOD 00000000 groups 1+1 joints 0 Poly 2332 Vertices 1666
MLOD 00010000 groups 1 joints 0 Poly 2332 Vertices 1180
MLOD 00010001 groups 1 joints 0 Poly 626 Vertices 327
MODL 00000001 groups 1 joints 0 Poly 626 Vertices 567
Texture Size 512x1024
Footprint 3x1
Recolorable channels 2
-----------------------------
LightingFloorLuxury
8-Golden Glow Floor Lamp $415 (3 recolors) Environment 2
MLOD 00000000 groups 1+1 joints 1 Poly 366 Vertices 353
MLOD 00010000 groups 1 joints 1 Poly 366 Vertices 200
MLOD 00010001 groups 1 joints 4 Poly 183 Vertices 100
MODL 00000001 groups 1 joints 4 Poly 183 Vertices 252
Texture Size 256x256
Footprint 1x1
Recolorable channels 2
----------------
PottyChair
2-First Step Potty Chair $70 (4 recolors) = also Plumbing-Toilets
MLOD 00000000 groups 1+1 joints 1 Poly 439 Vertices 439
MLOD 00010000 groups 1 joints 1 Poly 439 Vertices 283
MLOD 00010001 groups 1 joints 1 Poly 279 Vertices 184
MODL 00000001 groups 1 joints 1 Poly 279 Vertices 287
Texture Size 512x256
Footprint 1x2
Recolorable channels 2 + not recolorable parts
------------------------
CribExpensive
4-Rock-a-Baby Crib $425 (3 recolors) +++ Energy 4
MLOD 00000000 groups 1+1 joints 2 Poly 1472 Vertices 1755
MLOD 00010000 groups 1 joints 2 Poly 1472 Vertices 924
MLOD 00010001 groups 1 joints 2 Poly 508 Vertices 377
MODL 00000001 groups 1 joints 2 Poly 508 Vertices 776
Texture Size 512x1024
Footprint 2x2
Recolorable channels 4
-------------------
CribValue
3-Kinder Kontainer $275 (3 recolors) ++ Energy 4
MLOD 00000000 groups 1+1 joints 2 Poly 1402 Vertices 1654
MLOD 00010000 groups 1 joints 1 Poly 1138 Vertices 810
MLOD 00010001 groups 1 joints 1 Poly 577 Vertices 468
MODL 00000001 groups 1 joints 2 Poly 705 Vertices 1259
Texture Size 1024x512
Footprint 2x2
Recolorable channels 4
----------------
HayBaleSquare
17-Square Hay Bale $43 (1 recolor)
MLOD 00000000 groups 1 joints 0 Poly 392 Vertices 320
MLOD 00010000 groups 1 joints 0 Poly 392 Vertices 198
MLOD 00010001 groups 1 joints 0 Poly 76 Vertices 40
MODL 00000001 groups 1 joints 0 Poly 76 Vertices 80
Texture Size 512x512
Footprint 1x2
Not Recolorable
---------------------
CurtainFloorLengthPuddleValance3x1
18-The Window Protector $400 (5 recolors) Environment 3
MLOD 00000000 groups 1 joints 1 Poly 1438 Vertices 1083
MLOD 00010000 groups 1 joints 1 Poly 1438 Vertices 750
MLOD 00010001 groups 1 joints 1 poly 396 Vertices 215
MODL 00000001 groups 1 joints 1 poly 396 Vertices 388
Texture Size 256x1024
Footprint 3x1
Recolorable channels 3
-----------------------------
Curtain2TileLoft
17-Wide, Lofty Curtains $325 (5 recolors) Environment 2
MLOD 00000000 groups 1 joints 1 poly 318 Vertices 445
MODL 00000001 groups 1 joints 1 poly 174 Vertices 285
Texture Size 256x512
Footprint 2x1
Recolorable channels 2
------------------------------
CurtainVictorianLong
12-Antique Curtains by Respectable Rags $215 (3 recolors) Environment 2
MLOD 00000000 groups 1 joints 1 poly 822 Vertices 610
MODL 00000001 groups 1 joints 1 poly 342 Vertices 386
Texture Size 256x512
Footprint 1x1
Recolorable channels 3
-------------------------
Oh, Ellacharm3d do we need to list the TGI value too?
#61
15th Nov 2009 at 2:31 AM
Sorry, y'all, were you guys waiting on me for something? I totally forgot to check back in this thread.
In my attempt to come up with a list, and after digging into S3OC + S3PE source codes + the fullbuild/gameplay/thumbnail packages, I think that "TGI key" I referred to is best renamed to "InstanceID" and the "CASt-able parts" to "channels" as some of you have been doing.
The object resource chain is driving me bonkers, I'm trying to relate TS3 packages to this Package Resource Graph and am getting more confused. I wanted to trace where the dependencies are as some of my modifications and testing are not coming out right and I still cannot get the outcome that I wanted.
I still have a ways to go ....
In my attempt to come up with a list, and after digging into S3OC + S3PE source codes + the fullbuild/gameplay/thumbnail packages, I think that "TGI key" I referred to is best renamed to "InstanceID" and the "CASt-able parts" to "channels" as some of you have been doing.
The object resource chain is driving me bonkers, I'm trying to relate TS3 packages to this Package Resource Graph and am getting more confused. I wanted to trace where the dependencies are as some of my modifications and testing are not coming out right and I still cannot get the outcome that I wanted.
I still have a ways to go ....
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