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Quote: Originally posted by Red Storm13
Hi, I've only just started making meshes for objects so i'm a total beginner. Right this is what I do. I extract the game simulator mesh with SimPE and edit it to how I want it. Then I use the mesh tool to import it to the package file. But when you go to buy it, it looks just like the Original Game simulator or its corrupt. If anyone could tell me how to do it I will be really pleased.
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Anything you edit and it still looks like the original (textures or meshing mods) has a naming problem or reference problem in it's package, and along the way the game engine is being redirected back to the original game items.
Unless you change the names of your package items and add hashing to it, use 0xffffffff for the group ID and check the reference links (on the CRES and GMND hunks), you are not going to have a reliable cloned object.
Without a completely cloned object, you are not going to get your new changes to show up.
<* Wes *>
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