Posts: 260
Thanks: 60 in 2 Posts
3 Achievements
Create-a-Pattern - Why is it fuzzy in-game?
Firstly, I made some cherries in Illustrator CS4. I saved them as .png and put them in CAP. I used one of the leaves in CAP to add to my pattern and worked numerically as I wanted this to be a small pattern which CAP does not seem to be friendly for.
They looked great in the program - In the game, on the wall they have a fuzzy bleeding effect - as do the other patterns I made with this.
What causes this? Am I not saving my files in the correct .png format? Am I using too much detail? I would think that by using Illustrator, they would be crisp as can be since it's a vector program.
Should I be using a different way to make patterns? Because I couldn't seem to grasp the former program used even though I recently graduated with an Associates in Computer Illustration. The seamless factor drives me mad and CAP does that so well.