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Old 2nd Jun 2012, 05:52 AM DefaultTown of Indigo Hill- a post-apocalyptic world #1
yzisme
Original Poster

Lab Assistant

Join Date: Oct 2011
Posts: 91


Okay. First things first: This is my first 'Serious' world, so I am very much a noob creator. If you see me doing something extremely wrong or terribly, please tell me so. I probably don't know better. I'm not even sure if I'm supposed to be posting here.

"Small" mental back-story:


Actual description: I'm basing the cliffs off of the parts of the Canadian Shield that you see from the highway. I.e., the parts bulldozed through. That's partially why I decided on a temperate climate, too, although it's not going to be all pines... I'm currently still on the sculpting stage, but I do have a few roads laid out where and as I imagine them. There's a small island that's going to be bridged to the mainland.
Inside the U-shaped cliffs is the actual town: destroyed houses, overrun rabbitholes, etc. On the outskirts, there's going to be the Manor, the Science building (hand-built, since I'm not planning to have rabbitholes. Where does a grocery store get groceries at the end of the world? Also, rabbit holes spawn rabbits. Well, homeless.) a forest near the 'crying mountain' (I imagined the mountain to have a lake on top, but I don't know is that's possible without putting a lot around it) and a few destroyed cabins.

Now, since I've been talking too much, I'll just ask for any post-apo road textures you may have (overrun with grass and so on) and if you can suggest the proper way to paint the cliffs, and possibly terrain paints. I think, that since this is a temperate climate, I can do with a minimum of outside terrain paints. Suggestions are still taken into consideration though!
> If you don't mind my asking, would someone installing a world need to also install the terrain paints?

Once again, I'm a noob. If I do something wrong, feel free to shove it into my face and force me to fix it. I'll probably be grateful. Below is a picture of what I have. I haven't even finished the cliffs yet.

It's a medium sized world, height 300. I think I might have overdone it with the height. :L If I forgot something, I can add it. I'm going to need to find out how to do distant terrain for medium-sized, or at least this world. Did I mess everything up by not thinking of that first?

EDIT:
Forgot the pictures.





Last edited by yzisme : 2nd Jun 2012 at 06:23 PM.
Old 2nd Jun 2012, 03:18 PM #2
Prawler
Field Researcher

Join Date: Jul 2011
Posts: 228
1 Achievements


It looks great so far, I'll add it to my Apocalypse post as a 'one to watch'.
I have some bad news for you. Distant terrain is designed for large world so i think it will be difficult to place (maybe if you used multiple, overlapping)

Good news is that you can create custom distant terrain, there's a tutorial here but it depends on your skills really.

Goodluck
Old 2nd Jun 2012, 04:00 PM #3
yzisme
Original Poster

Lab Assistant

Join Date: Oct 2011
Posts: 91


Oh, thanks! I'll look into the custom distant terrains. (: (Even though I haven't done meshing, ever. This may take a while.)
Last edited by yzisme : 2nd Jun 2012 at 04:59 PM.
Old 2nd Jun 2012, 04:41 PM #4
heat33330
Lab Assistant

Join Date: Jul 2010
Posts: 108


You could put a lot on top of the mountain for lake and if you label it 'Hidden Tomb' in CAW it won't show up on the map in game or in 'Edit-Town'.
Old 2nd Jun 2012, 05:00 PM #5
yzisme
Original Poster

Lab Assistant

Join Date: Oct 2011
Posts: 91


Hmm. Yeah, I have heard of being able to put 'Hidden Tombs' but I wasn't sure exactly how one would do that. Thanks.

EDIT: I worked on it a bit today, got more of the cliffs done, changed the colour because I HATE the basegame grass. It's hideous in large amounts. And it's not very evergreen-foresty. I may revert, though...I also added a cliff perch for everyone's favorite millionaire and planned out a few more of the mountains. Image in spoiler because I'm not even sure if it's needed.




SECOND EDIT: I am still working on this. I have exams coming up, though, so I probably won't do much until the week after next.
Last edited by yzisme : 7th Jun 2012 at 05:18 AM.
Old 3rd Jul 2012, 07:26 PM #6
yzisme
Original Poster

Lab Assistant

Join Date: Oct 2011
Posts: 91


I'm back! And I'm going to try to learn to paint the world now. This may take some trial and error.
I'm also thinking that the ridges are a bit much. Comments/tips?
Last edited by yzisme : 14th Jul 2012 at 12:25 AM.
Old 4th Jul 2012, 01:15 PM #7
Johnny_Bravo
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Join Date: Mar 2009
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Burgundee, kinde similiar to the town's name where I live: Bunderhee :p

I like the cliffs so far, they're very detailed

If you remember me, I'm awesome!

Knobhead
a.k.a. Zandvoort
Old 4th Jul 2012, 03:09 PM #8
Jaylo
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I love the landscape of your world. I've been wanting a post-apocalyptic world for a while

Sirius Black: Escaped Azkaban, Outran Dementors, Outwitted Ministry, Killed by Drapery
Where I've been hiding...
Old 14th Jul 2012, 12:22 AM #9
yzisme
Original Poster

Lab Assistant

Join Date: Oct 2011
Posts: 91


Thanks! ^.^ I've been spending my time learning to paint the cliffs properly, because although nice and so on, I just don't know which colours to choose, how to layer and so on... This world, I can guesstimate, may take up to two years. Jaylo, you may need to wait a bit more. XD
Old 17th Jul 2012, 04:41 PM #10
squaretable
Scholar

Join Date: Feb 2012
Posts: 1,381


Good to see you working on it again yzisme, I kinda abandoned my project too for a while but its back and better than ever, you could check it out for ideas, its in my signature 'playa del lago'

Just Call me Samuel!
Yes, I'm British, and yes that's a Michael Jackson avatar made with Plants vs. Zombies, anything else sir?

Project Restarting! Check out Playa del Lago , Not just Sand, Sea and Suburbia!
Old 17th Jul 2012, 08:37 PM #11
yzisme
Original Poster

Lab Assistant

Join Date: Oct 2011
Posts: 91


Actually, I'm probably going to pause this and work on another that doesn't require as much skill; I will get back to it, however, within the year.
Old 14th Apr 2013, 06:33 PM I Want to help #12
moni123abc
Test Subject

Join Date: Feb 2013
Posts: 3


Hey, i was thinking that i could make some houses that look destroyed and some places like a clothing store like in the walking dead were your Sims can stay for a while (sorry for the bad english and that i dont know how to call stuff)
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