#2
22nd Nov 2010 at 12:46 PM
Posts: 4,419
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If you want to combine 2 meshes you need to make the same changes to the morphs.
Unfortunate this is not possible with sims 3 meshes unless you make brand new morphs or use a outfit that has 2 meshgroups.
If you want to continue with your mesh you need to duplicate it 4 times and make a fat/fit/thin and pregnant morph out of each duplicate.
Then autonumber the vertices and export each mesh seperate.
You then make new Bgeo files out of the morphs and add these to the package with Cmar Bodymorphmaker.
I recommend you start over and follow the best procedure i descibed here:
http://www.modthesims.info/showthre...5#startcomments
post 26
Wat you do is combine the 2 meshes but in seperate meshgroups.
You need to do the same with the morphs(wich is alot easier with TSRW as it included them in the mesh and automaticly makes new slider files)
If you want to use
CTU you need to make 10 seperate meshes, use BMM to build the Bgeo files(sliderfiles) and add these manual to your package.
Edit,
dont forget the lod2 and lod 3 meshes also, wich makes it a total of 30 meshes you need to make.....