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Medator Instance?
i am trying to modify the Inventing Bench, so I can invent other things. But I don't understand what the game needs for medator-instance and minimodelname. Can I look them up somewhere in the game files?
This is what the beginning of the XML looks like:
<?xml version="1.0"?>
<Inventing>
<Inventions>
<Medator_Instance_Name></Medator_Instance_Name>
<Category></Category>
<ScrapCost>1</ScrapCost>
<ScrapCostIfMaster>1</ScrapCostIfMaster>
<SkillLevel>0</SkillLevel>
<MinTime>30</MinTime>
<MaxTime>60</MaxTime>
<MiniModelName></MiniModelName>
<FinalModelSlotName>ContainmentSlot_0</FinalModelSlotName>
<EPVersion>EP2</EPVersion>
<ProductRegistrationRequired>Undefined</ProductRegistrationRequired>
<PutInFamilyInventory>False</PutInFamilyInventory>
</Inventions>
<Inventions>
<Medator_Instance_Name>widgetMoonGlobe</Medator_Instance_Name>
<Category>Widget</Category>
<ScrapCost>3</ScrapCost>
<ScrapCostIfMaster>2</ScrapCostIfMaster>
<SkillLevel>2</SkillLevel>
<MinTime>17</MinTime>
<MaxTime>55</MaxTime>
<MiniModelName>widgetMoonGlobe</MiniModelName>
</Inventions>
Does anyone have an idea how to do this? I replaced the Medator-instance with an instance from the sculpture data hoping my sims would invent a sculpture.. but he was just working endlessly and never produced anything.