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Start with the body meshing tutorials so you know the basics of how to use the tools - the Unimesh ones. Bodies and hair aren't that different. If you can manage that, then there are some add-on tutorials that explain the differences between hair and bodies. You'll need to be at a point where you can make edits to TS2 hair meshes and know what you're doing with that.
To get from TS3 to TS2, you'll need Milkshape, and to get the TS3 plugins that allow import of meshes... You'll need
S3PE to extract the bits you need... You'll want the highest LOD, and to scale and adjust it to fit the TS2 head. May need to make other adjustments too, split it into layers the way TS2 hairs are laid out, and modify the TS3 textures to recolour them.
I know this is a little vague, but once you've got the basics of learning the TS2 side of meshing, it should make a lot more sense and you'll be able to actually do what you want once you have those starting skills.
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