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- [Beta Test] Translation Tool
#26
19th Nov 2010 at 5:00 PM
Posts: 1,115
Thanks: 37017 in 225 Posts
Quote: Originally posted by Inge Jones
If you're definitely happy to have the project "taken over" from you, Peter would do so. With much gratitude to you for having got it pretty much all the way there already! |
Sure, I don't have time for it anyway. And I know it will be in good hands.
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#27
23rd Nov 2010 at 11:12 PM
Last edited by dear_dori : 23rd Nov 2010 at 11:14 PM.
Reason: correcting an error
Posts: 98
Thanks: 97 in 4 Posts
Ich habe mit S3PE die Strings aus der fullbuild0.package als mit neuer STBL extrahiert und dann in deinem Tool geändert. Funktioniert klasse! Vielen Dank für dein Tool, jetzt kann ich endlich mein Projekt fertigstellen!
I have exported the strings from the fullbuild0.package with S3PE and used your tool to change them. And it works! Thank you very much for providing your work. I can finally finish my project now.
I have exported the strings from the fullbuild0.package with S3PE and used your tool to change them. And it works! Thank you very much for providing your work. I can finally finish my project now.
#28
24th Nov 2010 at 5:40 PM
Posts: 11,682
Thanks: 9680 in 11 Posts
There is now a thread about the continuation of this tool, at http://dino.drealm.info/den/denforu...php?topic=338.0
"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
Test Subject
#29
21st Nov 2011 at 3:03 PM
Posts: 3
Hello there.
I'd like to translate the game into my language as well, but I have few questions...
First of all, I'm a total noob about the game, and its system. So, let's just say that I've finished translating the game, what now? How can I release it?
Not uploading the 1 GB, I presume?
By the way, is saving takes much more time than opening? It looks like when I try to save the translated lines, the program gets a "not working" label.
I'd like to translate the game into my language as well, but I have few questions...
First of all, I'm a total noob about the game, and its system. So, let's just say that I've finished translating the game, what now? How can I release it?
Not uploading the 1 GB, I presume?
By the way, is saving takes much more time than opening? It looks like when I try to save the translated lines, the program gets a "not working" label.
Test Subject
#30
21st Nov 2011 at 3:14 PM
Posts: 3
After 10 minutes, I got this error:
Code:
Bu iletişim kutusu yerine JIT hata ayıklamayı çağırma hakkında detaylı bilgi için bu iletinin sonuna bakın. ************** Özel Durum Metni ************** System.OutOfMemoryException: 'System.OutOfMemoryException' türünde özel durum oluşturuldu. konum: System.IO.BinaryReader.ReadBytes(Int32 count) konum: s3pi.Package.Package.SavePackage() konum: S3Translate.Form1.savePackageToolStripMenuItem_Click(Object sender, EventArgs e) konum: System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) konum: System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) konum: System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) konum: System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) konum: System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) konum: System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) konum: System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) konum: System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) konum: System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) konum: System.Windows.Forms.Control.WndProc(Message& m) konum: System.Windows.Forms.ScrollableControl.WndProc(Message& m) konum: System.Windows.Forms.ToolStrip.WndProc(Message& m) konum: System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) konum: System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) konum: System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) konum: System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Yüklü Derlemeler ************** mscorlib Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4963 (win7RTMGDR.050727-4900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- mscorlib.resources Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4963 (win7RTMGDR.050727-4900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- S3Translate Derleme Sürümü: 1.0.0.0 Win32 Sürümü: 1.0.0.0 CodeBase: file:///C:/Users/qabRieL/Desktop/MTS_jonha_1039991_s3translate/s3translate.exe ---------------------------------------- System.Windows.Forms Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4961 (win7RTMGDR.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4962 (win7RTMGDR.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- s3pi.StblResource Derleme Sürümü: 1001.2.13.25599 Win32 Sürümü: 1001.2.13.25599 CodeBase: file:///C:/Users/qabRieL/Desktop/MTS_jonha_1039991_s3translate/s3pi.StblResource.DLL ---------------------------------------- s3pi.Interfaces Derleme Sürümü: 1001.2.13.25599 Win32 Sürümü: 1001.2.13.25599 CodeBase: file:///C:/Users/qabRieL/Desktop/MTS_jonha_1039991_s3translate/s3pi.Interfaces.DLL ---------------------------------------- System.Configuration Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- s3pi.Package Derleme Sürümü: 1001.2.13.25599 Win32 Sürümü: 1001.2.13.25599 CodeBase: file:///C:/Users/qabRieL/Desktop/MTS_jonha_1039991_s3translate/s3pi.Package.DLL ---------------------------------------- s3pi.Settings Derleme Sürümü: 1001.2.13.25599 Win32 Sürümü: 1001.2.13.25599 CodeBase: file:///C:/Users/qabRieL/Desktop/MTS_jonha_1039991_s3translate/s3pi.Settings.DLL ---------------------------------------- System.Custom Derleme Sürümü: 1001.2.13.25598 Win32 Sürümü: 1001.2.13.25598 CodeBase: file:///C:/Users/qabRieL/Desktop/MTS_jonha_1039991_s3translate/System.Custom.DLL ---------------------------------------- System.Windows.Forms.resources Derleme Sürümü: 2.0.0.0 Win32 Sürümü: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_tr_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- ************** JIT Hata Ayıklama ************** JIT hata ayıklamayı etkinleştirmek için, bu uygulamanın veya bilgisayarın (machine.config) .config dosyasında system.windows.forms bölümünde jitDebugging değeri ayarlanmış olmalıdır. Ayrıca uygulama hata ayıklama etkin durumdayken derlenmiş olmalıdır. Örneğin: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> JIT hata ayıklama etkinken, işlenmemiş özel durumlar bu iletişim kutusunda işlenmek yerine bilgisayarda kayıtlı JIT hata ayıklayıcısına gönderilir.
Test Subject
#31
21st Nov 2011 at 4:24 PM
Posts: 3
Now I've fixed the all the problems, except how to release it...
Cheers.
Cheers.
#32
22nd Nov 2011 at 2:04 AM
Posts: 6,105
Thanks: 12816 in 71 Posts
qabriel, looks like the tool is currently being maintained (IF it is being maintained) at Simlogical... in the thread linked by Inge above. Doesn't seem to have been any activity there since last April, but Inge may be able to answer your questions.
#33
22nd Nov 2011 at 8:41 AM
Posts: 11,682
Thanks: 9680 in 11 Posts
It's not been prioritised as we get so little activity in the thread we have no idea if anyone is using it. We tend to oil the squeaky wheels more quickly But as Peter doesn't check this forum routinely, here isn't the best place to get his attention.
"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
Test Subject
#34
4th Aug 2013 at 9:00 PM
Posts: 12
The updated link: (coz above is NOT working)
http://www.den.simlogical.com/denfo...opic,338.0.html
http://www.den.simlogical.com/denfo...opic,338.0.html
#35
4th Aug 2013 at 9:54 PM
There's also s3se, a redesign of jonha's tool.
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