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Test Subject
Original Poster
#1 Old 1st Apr 2010 at 6:17 PM
Default Creating a window
I am creating an A-Frame house and i would like to have windows that fill the walls below the roof. I wanted to clone the Window Shmindow and cut off the corner. Could someone point me in right direction of what to do.
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One horse disagreer of the Apocalypse
#2 Old 1st Apr 2010 at 6:51 PM
Can you narrow this down a little so it doesn't sound so like you're wanting to learn modding from first principles? :D

"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
Test Subject
Original Poster
#3 Old 1st Apr 2010 at 6:55 PM
Sorry i should have be more specific. I know how to do modeling however i need to know what tools i need for this. Also if i new the dementions of a standard wall in sims 3 i could create my own mesh.
One horse disagreer of the Apocalypse
#4 Old 1st Apr 2010 at 7:54 PM
Most of what you need to know will be covered via this wiki entry http://www.simswiki.info/wiki.php?t...shing_Tutorials

And I can tell you specifically that a wall in the game is one Milkshape tile wide by three Milkshape tiles high.

"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
Field Researcher
#5 Old 2nd Apr 2010 at 12:03 AM
Dircome, not that I want to deter you from creating anything, but there are windows that may fit you need on that page :
http://www.modthesims.info/download.php?t=394894

Maybe you need a different shape, though.
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