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Original Poster
Guest
Posts: n/a |
May be a really silly question, but I need a little help with getting 3D Max working for object/sim meshes. I don't need help creating meshes, I'm just trying to find a way to bring meshes from The Sims 2 into Max (v.4), and export new meshes in a usable format. It's the importing from The Sims 2 in particular that isn't working for me. I did a couple of searches and did find plenty of nice tutorials about mapping textures and basic 3D modeling, but these aren't quite what I'm looking for. Can anyone either: a) Answer my questions about importing/exporting meshes or; b) Point me in the direction of a good tutorial or needed plugin that is either 3D Max or Maya specific. These are programs I know, and having Max at home it is my #1 choice. I'm also fine with Strata 3D, and have access to it as well, but I've never seen mention of that program anywhere as relates to Sims 2 so I'm not holding out much hope for that one. Besides, I really prefer 3D Max if possible. Thanks in advance if anyone can help me out. (P.S. I did look, and not just here, so if anyone just wants to tell me "this is what the search button's for" don't bother, ok. )
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#2 |
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ToRnado
Forum Resident
Join Date: Jan 2005 |
pandora sims 2 has some tutorials using 3d max. 1 of them is about exactly what your looking for: importing and exporting meshes into the game. |
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#3 |
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Grapholina
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Bouncing Pink Ball: The best place for you to start is here http://www.modthesims2.com/showthread.php?t=104795 |
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#4 |
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ToRnado
Forum Resident
Join Date: Jan 2005 |
you want a tutorial for 3d max right? than go here: http://www.pandorasims.net/tutorials2.html look under basic object design there are 2. |
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#5 |
| TouchMySoul |
thanks I have ben wondeirng the same thing. |
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Feeling like a bit of a chat about creation or just... whatever (not necessarily sims)?
)


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