Thanks for all the info Niol.
Hopefully the new Enterprise file will sort out the problem.
As I said in the edited info of that post,
after installing the new OFB patch, I went back in and re-packaged the lot.
This time when checking with Clean Installer it only had the 9 terrains that I used, and not the 2 extra ones I had originally used but deleted.
So I wonder if the new patch has anything to do with this...
I shall cross my fingers and hope that it will work for everybodynow.
Hopefully, the NL or OFB patch does fix it perfectly... Let's cross the fingers... :bandit:
but for users of non-(NL or above with the latest patches), serious cares are still necessary. Let's hope Maxis is not being too pushy that this fix will appear in the next patches for the base game and UNI if any...
Damn I actually wrote a nice long easy to follow explanation about this and how to avoid it and how to fix it somewhere in Building Requests but I can't find it =| That will learn me for not making a copy. This was driving me crazy until I worked out what NOT to do lol.
<:3))~~ Loverat "In some cultures what I do is considered normal"
Hey guys! Painting it over didn't work for me. But I got rid of it by placing flooring over all the flashing parts (there are even some grass and dirt floor tiles you can use). It was a little tricky - I had to tilt it and do it when it was between flashes, and I think I used Moveobjects to floor the area on the other side of the street (I don't remember exactly).
Also, when I build a lot, I log on as a different user and only put in the terrain paints I'm using for the specific lot. It's a clean installation that only contains building materials I can upload to MTS2.
My regular game that I actually play has all the terrain paints, and I've found that if I try to strip any off a lot with CI, I'll get the flashing.
~I no longer play Sims, so I'm not taking requests, sorry~
Same issue here, so far 3 people have experienced blue flashing terrain in the Summer Breeze Villa and i can't figure out why. I assume it can't be like that for everyone but why does this happen? As i was aware of the problem i haven't removed ANY of the terrain paints i used for this lot and that's why you can see in the lot files terrains that are not visible in the lot but exist because i've played with them while i built it.I didn't remove them purposedly!
Still 3 people so far have mentioned this , it is very weird , i read through all the links but i still don't understand. I didn't remove any terrains nor while building nor while packaging this lot! What is causing this for some people? Could it be a wrong install, the package?
I asked for feedback in the upload thread so i can understand. I feel so discouraged and aggravated by this.
I really need someone to further explain , the only thing i disabled to upload was design modes and recolors, and i checked 3 times!
No terrain paints removed i repeat!
Thanks in advance
edit: i have all expansions, not booster packs and all patches.
Corvidophile, I tested your lot and took some screenshots of what I'm getting:
not the regular 'flashing blue' but more of a 'flashing black' with the terrain paints showing underneath - so it does not appear to be a 'missing terrain paint' problem but I'm rather clueless as to what it could be as I have never seen anything like it before
If anyone else has seen this before or knows how to fix it, please report here - any info is greatly appreciated
It happened in one of my lots before and thought it was a graphics problem, although that lot worked fine for others but not for me . so weird.
Could it be a terrain paint in particular that's causing the problem? This lot however works just fine in my game, i am so confused! I think it happens while packaging and installing anew.
I think i will take the terrain paints i used on this lot , one by one and place them in an empty lot each ( one per lot) then package , then i will need someone to test the lots and see if any of these lots get the flashing.
I think it is a good way of pinpointing the problem and finding answers.
By the way, the cheat is just to silence the terrain paint/ground-cover graphically by not drawing them out. The data about the terran are still in the lot package file.
Trying to access this link and get this
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The thread has been deleted and is in the archive, that's why it's not visible. This is what Loverat said:
Originally Posted by Loverat
I think I can help you but I will start with an explanation about terrain paints and how they *work* in the game. If you know this is advance its easier to make sure you don't do certain things while building a lot.
Problem A: If you use any terrain paint in your lot at all - the game ALWAYS includes/references the first terrain paint that shows in your catalog whether you use it or not. Now I found out the hard way (after creating my GilliSims Isle lot 4 - yes 4 times!) that under no circumstances while building a lot should you DELETE that first terrain paint in your catalog. If you do the result is an unpackageable lot. I spend time on a lot then shut down and go do something else all the time. I found that deleting that terrain paint while a lot is using it can also result in big blue terrain problem all over the lot.
Problem B: Even if you just click on a terrain paint to get a better view of it - the file is *added* to the lot and will package with it.
Solutions for Problem A: While in the process of building any lots - refrain from deleting or adding new terrains. Make a note of the first terrain in the catalog. I now go in and add/delete terrains between lots to save myself grief.
Solution for Problem B: Make a note of the name of every terrain paint you use while building a lot - then when it comes to uploading it you can repackage it with Sims 2 Clean Pack Installer less the 15 paints the lot doesn't even need!
Now if I am going to build a lot and know I will be needing to use a lot of terrain paints I make a practice lot first and work out which terrains I want to use beforehand so I am not clicking on ever freakin one!
A possible solution for your problem.
I haven't tried this cheat so I urge you to make a copy of the lot. You can do this by putting it in the lots and houses bin first and then placing it in a Neighbourhood again. Unpeopled lots stay in the bin until you delete them or at least they do in my game (uni and nl).
Now for the cheat:
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
so at the *cheat* box you would type:
boolprop lotTerrainPaints false
and hopefully it will remove any terrains you used.
At this stage I would save the lot and see if it packages. If so you can go back in and repaint using my guidelines above.
I know it seems like a hassle but its less of a hassle than redoing an entire lot =/ Now I package my lots everytime I save to Neighbourhood so I have a backup at hand.
OK PLease try this- As its always worked for me and everyone Ive told it to-
Select ANy terrain paint in your options- Use the largest tool size and paint the WHOLE LOT..... The terrain will still be black/blue....
Now keeping on the largest tool hold ctrl and repaint the whole lot while using that tool and it should all disapear.
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That's useful information i already was aware of though.I do have an earlier version of the lot packaged ( i package my lots also just in case something bad happens and i hate losing progress of my work)
Again , if anyone wants to test this version can get it here:
That cheat actually disables the terrain paints for the lot, so that you will not be able to apply any other terrain paints until you set it to true again. It's fine if you just want a bare ground, though- but it hides the textures instead of removing them, they reappear once you turn the cheat off.
Sorry to hear you have the blue terrain problem corvidophile2,
well not you but others that try to install your lots,
I know how it feels to create your wonderful lot then find out that people are having problems with it.
I recovered from my blue terrain problem on the Enterprise lot by going back to an older lot that I hadn't done the terrain on. (I ended up with about 5 enterprises in my neighbourhood, all in various progress of building).
Since the terrain is the last thing I nomally finish off on a lot it wasn't too bad to sort out... just took a long time to recreate it all over again :D
For the second time I used Clean Installer to search my downloads and then disabled all the terrains that I wasn't going to be using. (it changes the .pcakage to .off).
Then I redid my terrain and made sure all my (switched on) terrains were included in the lot file.
Unfortunately I don't know how to recover from a lot that has been completed and uploaded other than the paint all over it then CTRL paint it all awa, leaving the standard green grass colour.
I guess as others have mentioned the best way to avoid the dreaded blue flash problem for lot creators is to:
1. Only have those terrains you want in your downloads folder (or all the unwanted ones switched off) when you create the lot.
2. Next ensure all of terrain files that were inyour donwloads folder are present in the packaged lot, [ even if you used the CTRL paint function to remove/painted over one, for they are still there hiding !].
3. Finally make sure if you do use custom terrains that you highlight the need for downloaders to have all terrain packages ticked when using clean installer.
I guess I could ask another question:
Has anyone tried to recover an old lot that has used old terrains that you may have deleted?
if you remove/turn off all yor terrain files, giving blue picture when you next enter the lot, then paint over terrain followed by CTRL paint to return to standard grass, if you then package the lot will it still produce blue flashing terrain for others ?
I have a few lots that I created before I thought about uploading, and thus have custom terrain content which I have no idea where it came from, therefore unable to rightfully upload. What I dont want is to clear it all off and end up with blue flashing problem, and I dont have any earlier versions of the lot without the terrain
Hi Duds thanks so much for replying, i 've done a little testing today, i've installed in my game 10 lots that had terrain paints ( lots with all expansions to OFB that i got from the exchange) and got them in the game with Clean Installer without the terrain paints. To my surprise none of them had a blue flashing terrain. I really don't think its' caused by missing terrains and i don't think it happens to everyone that installs it in the game.As i said i had a lot before with blue flashing terrain and send the exact same lot to a friend and it worked just fine in her game.So is it more like a glitch caused by certain unknown circumstances in the game than an actual lot problem? As i believe that it is not everyone that encountered this definitely.More than 1500 people got that lot, wouldn't more reply back than just 3 ? Just wondering...and keep testing lol