| Search this Thread |
|
|
How to make a major! UPDATED!!!!!!!!!!! #1 |
|
webmessia
Original Poster
Lab Assistant
Join Date: Jan 2006 |
WARNING: The Mafia Major is faulty, and until further notice all this tutourial is UNSUPPORTED. This is a tutuorial i would have found realy useful when i started making majors. It explains every step visualy. so hopfuly anyone can understand it. :baloons: Anyway it is in steps, um it explains how to make a major... ok looks like we can begin. Now before we start you will need: Sim PE, an image editor (paint if you dont mind a messy logo)and a major the base it on. im fine with you using one of my majors. look in my posts to find one. there is also a major attached to this thread Step 1 - Name giving Right first with have to give the major a GUID (an unique id number that all content has). So on the Resource tree choose object data, and then click "get guid" it will come up with a window put in your user name, password and on object name put "Major - (name of your major). then click register object. ok now we need to give it a new file name in the long text box called File name type in "Major - (name of your major) ". Now click update, then click comitt. Step 2 - Lesson Naming Fisrt Select lext lists. Now Change the Lesson names as said in the picture Step 3 - Changing the Logo Now Click on the resource called jpg/tga/png Image Now go and make a logo that is 32x32 pixels in JPEG, TGA or PNG format that reresents your major. Go back to Sim PE and go to the top bar and click relpace. In the open window on the file type drop down menu choose All Files. Now find your logo image. Step 4 - Change Levels Now here is the part that it is easiest to leave out. Click on Behavior Constants on the resource tree. You can change the levels of skill and mood required for each level the number or hours and the how much mood it takes away. the name should explain what you are changing so im just going to explain the rest. You should have a bunch of BCONS to choose. on each on as in the picture below the left box contains the number of each level. the right box contains the amount (eg. for skills it is 100 = 1 skill point). OK I think thats everything! finalysave the file as (name of major)_major_(your leagal/nick/screen name).package Hope this helps budding creators also if you like this tutuorial give ita high rating and use the thank button. by Webmessia :monkey: :moose: :baloons: :haha: :nod:
|
|
|
Last edited by webmessia : 1st Jan 2008 at 02:51 PM.
|
|
24 users say thanks for this.
[ Click here to view a longer list ] |
|
|
|
#2 |
|
IgnorantBliss
|
People can thank you now that the thread has been moved to the tutorial forum .
|
|
|
|
|
|
#3 |
|
SuperFly
|
Couple of pointers- When changing the text, also click "Default Language Only", otherwise it will only appear in English versions of the sims. Also, 100 points in the bcon files means 1 skill point, rather than 100. |
|
If you're not part of the solution, you're part of the precipitate |
|
|
|
|
|
|
#4 |
|
thelostgirl101
|
I just started this, but i need a little help. I loaded resource tree in the begginning, but mine is blank. How do u get the object data folder to load? |
|
|
|
|
|
#5 | |
|
SassyTeffie
|
Quote:
You have to go to Tools, then Object Creation, then Object Workshop. Once the Object Workshop Loads you can select the object to change. |
|
|
|
|
|
|
#6 |
|
snoopdots
Test Subject
Join Date: Aug 2006 |
thank you for the help
|
|
|
Last edited by SuperFly : 4th Aug 2006 at 11:58 PM.
Reason: Rather a lot of smilies, don't ya think?
|
| |
| elecbullet |
| This message has been deleted by elecbullet. Reason: found out |
|
|
#7 |
| funney250 |
i would do it but for some resoin what ever i do simspe wont work pm if you know y |
|
funney250 i makes homes for request so just ask |
|
|
|
|
| |
| bionicle2809 |
| This message has been deleted by bionicle2809. Reason: I Have Answered My Own Questi6n |
|
|
#8 |
| bionicle2809 |
When I Selec My Major The Name Comes Up As Something Realy Odd That I Didn't Call It, Can I Fix This? |
|
|
|
|
|
#9 |
|
witra
Test Subject
Join Date: Oct 2006 |
|
|
|
|
![]() |


:monkey:
:moose: :baloons: :haha: :nod:

.
Twitter
del.icio.us
StumbleUpon
Google