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| taoyingying |
It's the first time I try making a mirror. When I tested it in game, I found the upper part of the mirror is not reflective. First I think maybe I didn't align the "mirror" part with frame correctly, but when I rotate my angle of view, that part starting reflecting. So that means the mirror is there. Besides, I found when I rotate, there a gap showed up in the center. I cannot figure out why this happened and how to fix it. Hope someone could help! Thanks in advance Here are screenshots explaining my problem. I also attached my package. ![]() |
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Last edited by IgnorantBliss : 20th May 2006 at 07:51 AM.
Reason: removed attachment
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#2 |
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IgnorantBliss
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OK, I think I fixed it. It was a bit more complicated than I expected, but it seems to be working now. The problem was with the rotation of the glass (reflective) part. I had to rotate both the mesh and the Resource Node values to make it show up straight, which got rid of that thing on top of the mirror, and then I moved the glass part a little to the back, which got rid of the streak thing. It now looks pretty good to me . See if it's the way you wanted it to be or if there is still something wrong.
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Last edited by IgnorantBliss : 20th May 2006 at 07:51 AM.
Reason: removed attachment
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#3 |
| taoyingying |
Thank you so much! Everytime I got problem you are here helping. Can't express how grateful I am
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#4 |
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xrax
Field Researcher
Join Date: Apr 2005 |
That is one nice mirror design. |
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I do not do requests; please don't ask! |
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. See if it's the way you wanted it to be or if there is still something wrong.
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