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Old 14th Jan 2007, 08:27 PM DefaultPagoda Problems #1
tofuloser
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Test Subject

Join Date: Jul 2005
Posts: 2


Went through en7en's Pagoda tutorial (which was brilliant), nearly made it to the end and now I have this beautiful roof and it won't let me place walls beneath it . . . something about cannot place because of a floor tile? Can anyone help to solve this problem?
Old 14th Jan 2007, 08:41 PM #2
patul
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Join Date: Mar 2006
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First try to see it your roof is not 1 click too low just in this place. Build a numenor unleveled wall then apply a wall paint with a stripe on top and on bottom, then compare it with a normal one. And post a pic of this wall it will be helpful.

You know a site allowing re-upload of free build/buy stuff in lots ? Help us to update the list !

* Plus j'échoue plus je m'approche de la réussite
* The more I fail the more I approach the success

(Lao patul MMVI AD)
Old 14th Jan 2007, 09:22 PM #3
tofuloser
Original Poster

Test Subject

Join Date: Jul 2005
Posts: 2


. . . I tried one click . . . and two . . . it just didn't work out . . . I've gone through the pagoda tutorial at least a dozen times . . . I've never had problems until now . . . I just got pets . . . I'm not sure if that's the source of the problem or not, but I did notice I couldn't build walls in my basements either . . . and as far numenor's unleveled goes . . . I would prefer not to download anything that could potentially crash my game . . . but thank you for the thought and quick response . . .
Old 15th Jan 2007, 07:06 AM #4
niol
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Join Date: Jan 2005
Posts: 4,433
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well, may try Mikeinside's easy wall for this type of build problems if you worry about extra walls added into your game.
http://mikeinside.modthesims2.com/hacks/walls.html

Indeed, I'm sure you might have overlooked the another en7en pagoda tutorial (http://valot.com/aaa/ or http://www.modthesims2.com/showthread.php?t=64326) or been too scared to modify the wall.txt script even though there's already an instruction in en7en's tutorial for this purpose.
If you worry, just export a copy of the lot before your trial. Before any trial, just re-import the exported lot copy and run it in-game to confirm it as a working copy.
The worst I know of is just ruining the tested lot and the game normally survives.

So, I believe you can make it.
Last edited by niol : 15th Jan 2007 at 07:12 AM.
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