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NIUTOUREN
Original Poster
Test Subject
Join Date: Apr 2008 |
HI,all. I need help with the mesh.(Sorry,my English is poor.) I made a mesh with 3 subsets,and the top 2 layers should be semi-transparent(the sleeves and dress under the waist). I have read many thread and have done this: stdMatAlphaBlendMode blend stdMatAlphaTestEnabled 0 But when I saw it in BS,I found something wrong with it .The texture of the semi-transparent part doesn't appears as the layer inside,but appear as the colour of the skin. Could someone help me? |
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#2 |
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NIUTOUREN
Original Poster
Test Subject
Join Date: Apr 2008 |
Oh,I have found the mistake. Click on the TXMT file,choose the cMaterialDefinition.And the type should be SimStandardMaterial,not SimSkin. So,the texture of the semi-transparent parts will not appears as the colour of the skin. I hope it will be helpful to others who have the similar question. |
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Last edited by NIUTOUREN : 25th Apr 2008 at 09:56 AM.
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#3 |
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talenzz
Test Subject
Join Date: Oct 2007 |
I've learnt something from your thread, thank you~ |
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#4 |
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kihaad
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mhhh I dont' understand...Where is "stdMatAlphaBlendMode blend stdMatAlphaTestEnabled 0"? I see geometric data conteiner, Gemotric Node, Resource Node, Shape |
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#5 |
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gracezhj
Test Subject
Join Date: Dec 2005 |
Thank you, it is quite useful~~ |
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#6 | |
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fakepeeps7
Site Helper
Join Date: Jan 2006 |
Quote:
They're in the recolour... not the mesh. |
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#7 |
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CatOfEvilGenius
Not actually evil.
Join Date: Oct 2006 |
kihaad In the recolor, in the TXMT resource. |
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