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t2suggas
Original Poster
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Previewing animation using Milkshape.
Thanks to HystericalParoxysm and wes_h for the written examples of this method. I'm using an example shape, you can do this with any model you have made which has different joint assignments. 1: I've assigned different weighted vertices to each row. 2: Make sure there are no vertices selected. 3: Go to the Window menu, and check to Show Keyframer. 4: Joints tab; scroll to the joint you wish to preview (b_hair is bone 64). Double click the joint in the list window (1). So it appears in the little window (2). 5: Model tab; select the Rotate button (1). Press the Anim button in the Keyframer (2). Your model will turn dull grey, and the vertices will hide. 6: Drag the curser in any of the 2D views, and watch what happens in the 3D view. Notice a gradual curve from the base up to the 3rd row of vertices down, nice and smooth. I weighted the 2nd row of vertices differently to show how jagged it looks when there is a large difference between weights on either side of the vertices. 7: Click off the Anim button, and the model will go back to it's original shape before animating. 8: Repeat steps 4-7 for any other joints you wish to test. .............................. |
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Last edited by t2suggas : 12th Jun 2008 at 07:18 PM.
Reason: Typos.
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