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Changes to our credits guidelines - posted on 12th Feb 2017 at 5:44 PM
Replies: 4954 (Who?), Viewed: 363368 times.
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Top Secret Researcher
#4951 Old 19th Feb 2017 at 6:37 PM
Quote:
Originally Posted by joandsarah77
You can take toddlers to community lots with a mod.


Which mod is it, Jo?

Not-so-daily TS2 downloads @ my simblr.
Mad Poster
#4952 Old 19th Feb 2017 at 7:01 PM
Quote:
Originally Posted by siletka
Which mod is it, Jo?

There may be other mods out there that do something similar, but I use this one.
Needs Coffee
staff: moderator
#4953 Old 19th Feb 2017 at 10:27 PM
That's the one I use, thanks Laura.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Top Secret Researcher
#4954 Old Yesterday at 4:22 AM
Quote:
Originally Posted by lauratje86
There may be other mods out there that do something similar, but I use this one.


Thank you! Very helpful. <3

Not-so-daily TS2 downloads @ my simblr.
Field Researcher
#4955 Old Today at 5:19 PM
Quote:
Originally Posted by joandsarah77
You can take toddlers to community lots with a mod.


Yes, I know the one, but it's badly bugged and tends to break things in game in my experience. It's disabled my sims' ability to call taxies and such - and that was in a very lightly modded game. I now also use the Bus Transport system from Chris Hatch, and I'm almost positive the Puppy/Kitten/Toddler riders mod would interfere with that, not to mention the Inteen globals.

I feel like a simple transporter would accomplish the same things without the potential for chaos that enabling car access would have.

Read all about my ridiculous rules and play style: http://simetry.livejournal.com/
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