Yes, that's not a problem at all. They can visit freely; but a YA invited to move in from the main hood will grow up to adult and be unable to return to school (without mods).
Siletka, wiping bad memories is much better than keeping them!
To spawn a tombstone, Bigsimsfan, you will need a teleporter cat and the testingcheats. Use the teleporter to summon the dead sim; make him selectable with the game paused (he'll fade away again almost instantly); and click (Shift click? I keep forgetting) him to get a pie menu. The one you want is Item/Spawn tombstone or something like that. Sometimes it takes two tries.
I never noticed that Lot terrain took on the climate color of the hood. I just never looked too closely and usually also paint the entirety of my Lot, which covers the default color.
Originally Posted by lucy kemnitzer
It's not that the lots are transparent: there is a lot texture in the neighborhood terrain files, and in the game it's made to match the neighborhood terrain (though the lighting is different, which is why it doesn't look quite the same).
I thought I did notice some unusual lighting effects when put a desert Lot into a temperate hood. Will have to look at this further.
When I made my own neighborhood terrain, I thought it would be clever to make the lot texture different. Years on, it doesn't look so clever. I have it set up so the "lot canvas" (which is the neighborhood texture that you see from the lot) is dry yellow grass such as we have here in California eight or nine months of the year, while the lot texture is bare dirt (as you'd see in a construction site). I keep meaning to edit the "lot canvas" because my attempt to make it not so monochrome ends up looking like it has green and brown measles, and I'm kind of bored with the lot texture too.