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Old Yesterday, 03:51 PM #11701
M.M.A.A.
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Quote:
Originally Posted by iCad

ETA because I forgot my own Stupidity of the Day: Salmon. Does eating it make Sims fitter? Sometimes, after a Sim has eaten it, if they're on the border of fat and normal or normal and fit, sometimes after they finish eating their salmon, they get up from the table and change for the better. Is this supposed to happen, or do I have a happy, fortunate glitch? I used to think it was happening randomly, but then the other day it dawned on me that it only happens after a Sim has had a salmon dinner or salmon leftovers...


Well, I have that happen in my game. I have the communitylotskiling hack, and after my sims visit the gym when I'm playing another household and visiting the same gym, once I get to the household in question and my sims eat, they will stand up and do the "Oh I'm fit now' gesture. Its because this gesture can't be done on a community lot.
Old Yesterday, 04:01 PM #11702
iCad
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Quote:
Originally Posted by M.M.A.A.
Well, I have that happen in my game. I have the communitylotskiling hack, and after my sims visit the gym when I'm playing another household and visiting the same gym, once I get to the household in question and my sims eat, they will stand up and do the "Oh I'm fit now' gesture. Its because this gesture can't be done on a community lot.


Although I do have community lot skilling, in this case I don't think it's that. With the current machine I'm using to run the game, load times for lots are fairly long, like five minutes or so, so I'm not really using community lots on it. The Sims in question haven't recently done any activities that increase fitness, either. No swimming, no jump-roping, no exercise machines, no TV/radio working out, no bouncing on Nix's Sim Bouncer, no nothing. Just salmon-eating.

...I wonder if having learned Physiology might have something to do with it. I can't recall if the Sims in question have done that...

Redmond Flats, my eleventy-th stab at a "Build A City" challenge. Unfortunately, I didn't keep up with documenting it. But you can find rules and tracking spreadsheets and stuff there.
For stuff what I've made, there's my LJ. There be downloads there, some of which aren't/won't be here on MTS.
Old Yesterday, 08:28 PM #11703
Mootilda
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Quote:
Originally Posted by esmeiolanthe
If a lot started out as a residential-zoned (but never occupied) lot, and was then rezoned to community (but never owned), is it safe to package up and move to a new 'hood? Similarly, if a lot started out as a dorm (never occupied) and became a community lot (never owned), is it safe to package and move?
Yes, both of those should be completely safe. I assume that you added a community phone and garbage and removed the residential mailbox and garbage?
Old Yesterday, 08:57 PM #11704
esmeiolanthe
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Yes on adding the community phone and garbage, no on deleting the residential items because I thought that was a game-killer. Do I just use moveobjects on to remove them?

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Old Yesterday, 09:18 PM #11705
Mootilda
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As far as I know, there's no harm in leaving them, except that you might get bills delivered to the community lot.

No, it won't kill your game to remove them from a community lot. It's a bad idea to remove them from a residential lot, because their lack will affect the gameplay when the lot is occupied.

Yes, you can just use the moveobjects cheat.
Old Yesterday, 09:34 PM #11706
esmeiolanthe
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Thank you for the advice and clarification! The residential items are mildly aesthetically displeasing, but I was willing to put up with aesthetics for a stable game. But now I don't have to choose!

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