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Test Subject
#226 Old 27th Sep 2015 at 8:01 PM
I'm thinking of starting this challenge. I also think that I must be going insane to take on something like this when I've never even managed to finish a Legacy challenge before. Oh well. . .
#227 Old 28th Sep 2015 at 9:42 PM
This is a great challenge that doesn't necessarily need to be finished, in my opinion, because finishing it means many, many hours of playing.
I've started mine in 2011 if I'm not mistaken, and it didn't go very far^^ but I love my little BaCC island to pieces (it didn't go very far yet because I have too many neighbourhoods to play and too many blogs about them ).
And because you play it in an independent neighbourhood, it doesn't matter how far you go (or don't go )
Test Subject
#228 Old 3rd Oct 2015 at 8:57 AM
Yesterday, I had to finish something off for my computing assignment so my friend and I went up to my computing teacher's room at lunch. My teacher was there, let's call him Mr Computing, sitting at his desk doing some work. There was no-one else in the room so we said 'hello' and sat in our usual corner.

We ended up talking about Sims. My friend isn't as Sim-obsessed as me, but she lets me talk about it to her. . . ANYWAY, I told her about this challenge because I had just finished designing the spreadsheet I was going to use and the database for keeping track of Sims. I talked about how awesome the challenge sounded and as I said, "It sounds really. . ."

Mr Computing interrupted.

I hadn't realised he'd been listening, but obviously he had. He finished off my sentence and said, "Nerdy." So. It sounds really nerdy. Which is true, obviously, but he said the word as if it was a bad thing. I just had that moment of a) not your conversation and b) you are a computing teacher. Surely nerdiness should not be a strange occurrence for you?

So now he thinks I'm a massive weirdo, but to be honest, I'll accept that with pride.
Test Subject
#229 Old 29th Dec 2015 at 7:53 PM
I have started with a completely clean hood. I have all the expansions and stuff packs, but thanks to modders only the Sims 2 base game townies.

I have a rule where a husband/wife for my sim costs no CAS points, this way I don't have to use the tiny amount of townies.
Field Researcher
#230 Old 31st Dec 2015 at 7:07 PM
I'm probably going to regret this because I have other neighborhoods I'm invested in, but I'm starting a BACC! Yay!

Right now I'm in the process of getting things ready. I've decided I'll start with twelve sims, one for each star sign, two for each aspiration, and three for each hair color. I randomized which sims would have which aspiration and which personality to get some more creative combinations. Now I just have to make the sims.

I've also been default replacing clothing/hair in preparation. That's something new for me, but I decided that I'm sick of scrolling through pages upon pages of clothing/hair. Plus I'm playing my BACC as on an island with no winter, so I don't want any clothes that are too heavy.

I'm debating how long my rotation are going to be. I know the rules say a week, but that's just really long for me, and it makes it hard when sims want to get married/move in the middle of a rotation. I'm thinking 3 days might be better for my purposes. That's still longer than the regular rotation I use, which is only 1 day at a time. I think I'm using nepheris's rule set in general though.

If anyone has advice about this challenge, I'd be happy to hear it! I think I have all the necessary mods in place to prevent townie spawning. I just need to remember to block certain NPCs with the visitor controller, like the mail carrier so I can do my own billing system instead of the game's.
Lab Assistant
#231 Old 10th Jan 2016 at 4:34 PM
MoreAwesomeThanYou has a lot sync timer that you can install in each household to keep track of how many days the house has been played. You can look at the list of other timers in the hood to see what household needs to be played. The sync timer allows you to be flexible about how long you play or who you play next and still keep the hood pacing together.

I've played several BACCs through to the end (PinkPanther's version). It is important to keep the number of playables down to a manageable number (don't use all your CAS points) and to use the multipliers to boost your population. It is also helpful to have different goals and styles of play for different families.
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