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How to get the game to recognise mods and packages

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Old 3rd Jun 2009, 12:59 PM # 26
HystericalParoxysm
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The "for dummies" instructions:

Click here: http://www.sims2wiki.info/wiki.php?...g_Package_Files
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Old 3rd Jun 2009, 01:55 PM DefaultCustom Content showing up in game # 27
trish1970e
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Hi, I just downloaded the custom content for the sims 3 and I followed all the steps to adding custom content but it's not showing up in my game launcher or in the game, any ideals why?
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Old 3rd Jun 2009, 02:27 PM # 28
Delphy
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trish: The custom patterns probably wont show in the launcher whatsoever (since they aren't downloaded or installed via it) but they will show in game - assuming you have done everything right - but they WONT be in the "Show Custom Content" section. They'll be lumped in with the normal patterns.

If they dont show up... well, you did something wrong. :P

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<Corsix> Why 'mod the sims 2' when you can mod 'mod the sims 2'?

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Old 3rd Jun 2009, 02:30 PM # 29
HappyMonkey
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Quote:
Originally Posted by nei tsukishime
I second this question. Can we make subfolders and will they work in-game?


I doesn't look like we can use folders. I tried HPs new patterns in a folder and they did NOT show up in the game. They worked fine in the ...\Mods\Packages directory, but not when sub-foldered inside there.
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Old 3rd Jun 2009, 02:51 PM # 30
lulu
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Thank you so much Delpy for adding the acctual file. I don't know why but for some reason or another the Microsoft Gods don't allow me to make .cfg files it always turns it back into a text.

xoxo lulu

Dyslexics Untie :P
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Old 3rd Jun 2009, 03:06 PM Defaultsims2 n sims3 # 31
56343266
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is the mod items in sims2 compatible with sims3??
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Old 3rd Jun 2009, 03:10 PM # 32
HystericalParoxysm
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56343266 - No. Completely different stuff.
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Old 3rd Jun 2009, 03:22 PM # 33
cfoley1215
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Bah, it's going to bug me that we can't make subfolders to have things organized.

And I must admit to being confused as to why EA chose to completely change the location for cc from what it was in Sims 2.

Has anyone experimented to see if you can force different "versions" to generate? Like for Sims 2 I had a build version set up and my playing version.
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Old 3rd Jun 2009, 04:13 PM # 34
56343266
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Quote:
Originally Posted by HystericalParoxysm
56343266 - No. Completely different stuff.


so means i cant use all de items in sims3????
oh damn
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Old 3rd Jun 2009, 04:26 PM # 35
SciBirg
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Quote:
Originally Posted by cfoley1215
Bah, it's going to bug me that we can't make subfolders to have things organized.

And I must admit to being confused as to why EA chose to completely change the location for cc from what it was in Sims 2.

Has anyone experimented to see if you can force different "versions" to generate? Like for Sims 2 I had a build version set up and my playing version.


Maybe we can use different folders but I think that would mean that we would have to add to the code in the first post, and I am not about to do that just yet...
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Old 3rd Jun 2009, 06:32 PM
LarasDoppelganger
This message has been deleted by HystericalParoxysm. Reason: No piracy/warez, kthx.
Old 3rd Jun 2009, 08:42 PM # 36
lewisb40
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It didn't work for me til I read on another forum to change or rename the Resource.cfg.txt to Resource.cfg or it will not work. You will have to enable showing the endings of your files by going to Control Panel+ Folders Options+ Views, untick the Hide file endings.

When you go back to The Sims 3 program file, you should see an ending of .txt on the Resource.cfg Rename it and delete the .txt part off the end. Now it is a .cfg file.

Glad I found that info on the other site, cause no one will tell you that here.

I am a self-sim grandma, of 16 sim grandchildren. 1 sim great-grandson. My sims grow up so fast! Darn!
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Old 3rd Jun 2009, 08:44 PM # 37
HystericalParoxysm
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lewisb40 - You mean like jc_clara did above?

... and how we removed having to do that anyway and just provided the file so you wouldn't have to?
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Old 4th Jun 2009, 01:38 AM # 38
Khris0221
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Thanks so much for your tutorial guys - it's very easy to follow!

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Old 5th Jun 2009, 02:07 AM # 39
Kazimo
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I made a big booboo. I did exactly what the instructions said and downloaded the resource.cfg file then extracted it from my rar. I put it in the program files/Electronic Arts/Sims 3. Though, when I tried to open the resource.cfg file windows asked me to pick a program to use to open the file so I picked winrar. And now it has the WinRAR book pictures icon next to the resource.cfg file instead of the other icon it came with. And when I click on the resource.cfg file it comes up "The archive is either in unknown format or damaged."

Is there anyway to fix this mess up that I did? Can it still work like this or did I mess up too bad to fix?

I deleted the resource.cfg file and then tried redownloading it. But when I extracted it from WinRAR folder it still had the WinRAR icon next to it and saying the same thing.
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Old 5th Jun 2009, 02:51 AM # 40
Rick
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Quote:
Originally Posted by Kazimo
I made a big booboo. I did exactly what the instructions said and downloaded the resource.cfg file then extracted it from my rar. I put it in the program files/Electronic Arts/Sims 3. Though, when I tried to open the resource.cfg file windows asked me to pick a program to use to open the file so I picked winrar. And now it has the WinRAR book pictures icon next to the resource.cfg file instead of the other icon it came with. And when I click on the resource.cfg file it comes up "The archive is either in unknown format or damaged."

Is there anyway to fix this mess up that I did? Can it still work like this or did I mess up too bad to fix?

I deleted the resource.cfg file and then tried redownloading it. But when I extracted it from WinRAR folder it still had the WinRAR icon next to it and saying the same thing.
What OS are you using?
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Old 5th Jun 2009, 05:20 AM # 41
Kazimo
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Quote:
Originally Posted by Rick
What OS are you using?


It's Windows XP SP3
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Old 5th Jun 2009, 09:44 PM # 42
Jcasjr
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Thank you! Works perfectly
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Old 5th Jun 2009, 10:06 PM # 43
Rick
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Quote:
Originally Posted by Kazimo
It's Windows XP SP3
I can't recall exactly in XP, but I believe it has to do something with the File Types under Folder Options.
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Old 5th Jun 2009, 10:10 PM pardon my ignorance.. # 44
airway
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I feel like an idiot. This is where I am at. FYI I am using Windows Vista.

I have placed the resource.cfg file in this location:
C:\Program Files\Electronic Arts\The Sims 3\Game\Bin

I followed the instructions to show all file extensions but I am not seeing txt as part of this file.

I am not understanding how I get the contents of resource.cfg to:
C:\Program Files\Electronic Arts\The Sims 3

Do I just 'cut' the file from the location it is at now and 'paste' to 'C:\Program Files\Electronic Arts\The Sims 3'?

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Old 5th Jun 2009, 10:10 PM # 45
Delphy
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Kazimo, you dont need to edit or open the Resource.cfg in any way. So long as you have downloaded it from here and place it in the right folder, you can ignore it.

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<Corsix> Why 'mod the sims 2' when you can mod 'mod the sims 2'?

Objection, your Honour! He's reciting the opening to Quantum Leap.
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Old 5th Jun 2009, 10:16 PM # 46
Valshea
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Does it make a difference if I've installed the game somewhere other than the C drive (F, in my case)? I've had games where this can bugger things up.

I've followed the instructions, downloaded a bunch of stuff, and can't see it in game. It's about all I've got left that I can think of.
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Old 5th Jun 2009, 10:26 PM # 47
airway
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I attached a pic of how my Sims 3 directory looks. I am running Windows Vista. In the Mods folder is another folder called Packages.

Is this correct?

Additional problem-I am downloading rar files and placing them in the packages folder but the files are not showing up. Am I missing some setting in Vista? I have verified that I am showing all files. I can't unzip these if they aren't there!
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Last edited by airway : 5th Jun 2009 at 10:46 PM.
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Old 5th Jun 2009, 10:51 PM # 48
KagomeKagome
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I've got a really strange thing happening. Mods I've collected, like the "no zzzs" mod over at Wes' site, are working in the game, but custom patterns (like HP's and my own) aren't showing up in CASt for some odd reason. I've hunted everywhere and have found zilch.
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Old 5th Jun 2009, 11:21 PM # 49
Delphy
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Erm, the no zzz's mod is here on MTS... I hope nobody ripped it off and put it somewhere else. :S

Anyway, are you putting anything in subfolders of Mods\Packages? Becuase that wont work.

Also, airway, of *course* rar files wont work - you do have to extract them first (you know, like you had to with ts2 content).

Valshea: Don't matter. Chances are you forgot a step or are putting the files in the wrong place.

CEP Objects Database (searchable) | View latest updates/changes to MTS2 (technical) | twitter

<Corsix> Why 'mod the sims 2' when you can mod 'mod the sims 2'?

Objection, your Honour! He's reciting the opening to Quantum Leap.
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Old 5th Jun 2009, 11:51 PM # 50
kfeekanne
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Join Date: Jun 2009
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I downloaded some custom content ("Increased Texture Detail & Shine" [MoreDetailedBodies-Female-FullyBarbie] by HystericalParoxysm) but it won't show up in the game.

I placed the packages at the correct location (C:\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages), the Resource.cfg is at it's correct location (..\The Sims 3), too.

I tried creating a new Sim, but it looks still normal. I changed skin-colour, age, cloths, ... but it's always the normal look.

Help plz.
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