One of the biiiiig issues with TS3 is the lack of slider variation, making it difficult to create truly unique looking sims. Seems like no matter what you do, you end up with a pudgy-faced moron.
But I've figured out a neat trick for getting sims to look more unique.
Before you make -any- adjustments... zero or max out all the sliders. Just drag them far to the left, or far to the right. You can zero all of them, or max all of them, or zero/max every other one, or whatever you want. This will create an utterly freakish looking sim.
Then, go back and adjust each slider JUST until your sim stops looking like a science experiment. And then allow yourself only -one- more pass through the sliders for individual tweaks. You can then change eye/hair/makeup/etc. but not the face.
I know it sounds weird, but I tried it last night, and, well...
^ That... becomes...
And from this:
... to this:
Hope that helps some of you struggling with the "sims all look the same!!" stuff.
Wow, that really is cool! I like the different style faces you got there! The guy especially has a very unique looking face which I find quite attractive! I wonder how the babies will turn out? You should marry those two and see what happens!
My boyfriend was watching me Sim last night and wanted me to let him give him a shot at making a Sim (the only part of Simming he likes). Anyway, about 15 minutes into it and after starting over twice he said, "This is too hard." He couldn't get the Sim to look the way he wanted it to and it was taking too LONG to figure out.
And it's not like he's never used CAS before, plus, I was there explaining what to do.
I just thought it was funny watching someone come into it totally fresh and just losing patience with it very quickly.
What a neat idea! I'll try that next time I play. I always have a problem with making similar looking sims, even in the Sims 2. Most of my sims are pixie looking with green eyes, short red hair,and freckles. This should help me make a few more interesting looking sims.
I don't see the problem people are having...I watched someone make Sims in CAS yesterday who had never played The Sims on a computer before (only a console version once) and they made a very attractive looking woman in half an hour or so.
The Sims look unique, I don't see how people can think they aren't...press randomise until you get a Sim that would be a good base to start with and edit them from there.
I guess each to their own, but I find CAS WAY better than The Sims 2, and the Sims themselves look so much more fluid and less 'blocky' than in previous games.
I also don't really understand the difficulty. There are a million different variations you can do with their looks, the problem is you all have the same notion of beauty most likely..of course you'll gravitate to bigger eyes, smaller noses, and fuller lips, and with three very distinct looks like that, it'll be harder to make them look different. Akin to why people who don't read People can't tell the Hollywood starlets apart "She's that blonde with the big lips, right?"
I'll admit I have the oppossite problem! lol... I prefer starting with a simple basic "One size fits all" look lol, starting off looking nice, and maybe just editing one thing about that sim... maybe the eyes or the mouth ... just something small.... I guess i got in that habit during TS2... when some of those "Randomized" sims drove me nuts o.O; it was always hard to come up with something that looked "Just right"
in TS2 i finally found the "Default" settings i was happy with, and always started my sims from that point.... (I love the game play, and building/decorating houses.... i never had patience with creating sims)
in TS3 i dont have that anymore T.T and i've been trying to find yes, out of sheer laziness, a "Default basic" sim prototype that'll work for all the sims i create, with the exceptions of a few minor changes...
for me the faces are still too unique.... T.T and i have more choices than i want to mess with lol.... i just wanna hurry and play the game! lol
7th Jun 2009 at 6:44 AM
Last edited by Amsterdave : 7th Jun 2009 at 7:04 AM.
I used to do this in the sims 2, and I can't believe I didn't think of this! Although I actually found the new CAS a LOT easier...
I think it's a good thing that the sliders don't go as extreme. Before, you would get horrible mutations if you moved the sliders more than a centimeter in either direction. Now, you can make Sims that have unique features without looking too cartoony. I've only made one sim so far, but lot of her features were near the extreme. She's not a exactly a super model, but she looks so familiar it drives me crazy.
Oh and not that it matters, but there's 39 sliders in The Sims 2 and 60 sliders in The Sims 3. (I might be off by 1 or 2 at the most)
Anyways, sorry if that was off topic. I'm off to try this out!