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|21st Jun 2009, 06:35 PM||Recolor Not Showing #1|
Hey guys. I have cloned a painting to use for a new piece of art I made, and I thought that it would be really cool to be able to choose what frame you wanted and the picture you wanted, as well. This idea chanced the amount of objects from 30, to 6. So, i had to add in a new texture file so that I could be able to change the painting, this is what I did:
Replaced the current object with the frame I made (named horizontalbridge)
Added in a new part, the canvas
Went to shape, cloned the horizontal bridge file and replaced it with "Canvas" and "_canvas" instead of "horizontalbridge" and "_bridge"
Did the same thing in the...material definition? (I think that is what it was called) and the texture files as well
Imported my textures
Updated all sizes
...and it shows up -exactly- how I need it in sim pe, so I assume it is right, for the most part. When I go in game though, it is the only painting that still comes up with "This object is not designable"
Now, I think I might know what would be wrong, and if it is then I will feel like the dumbest person in the world, but if I cloned the object while wasn't installed, and added the in after the object was finished, would this cause the problem I am having?
Attached is the file, as rules say
|21st Jun 2009, 08:24 PM||#2|
Ug, I missed 2 steps, I fixed it, never mind guys My paintings will be up shortly :D